rust.reg61.ru
Offline 91.233.42.135:28015 checked 1d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 47% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 13:21 UTC26d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does rust.reg61.ru rank against other Rust servers?
Over the past week it ranks #10,367 for player hours, which puts rust.reg61.ru in the top 47% of all ranked servers.
How busy is rust.reg61.ru?
At this count rust.reg61.ru is offline, with its last sighting 27 hours ago. Averaged over seven days, it drew 1 players and reached a peak of 1. In the last 48 hours the peak hour came at 17:00 UTC, averaging 1 players.
Tags
What do the server tags on rust.reg61.ru mean?
The game's server browser reads the tags rust.reg61.ru publishes: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include rust.reg61.ru?
rust.reg61.ru appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on rust.reg61.ru?
Averaged over recent wipes, 1 players were counted at the busiest point. Peak came 0 hours into the latest wipe.
What is the wipe schedule on rust.reg61.ru?
Too few wipes are on record for rust.reg61.ru to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 26 days 7 hours ago the current world was made.
Map and rules
Which map does rust.reg61.ru run?
The map on rust.reg61.ru is procedural, made by the game at size 3,000 from seed 6942069. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on rust.reg61.ru?
The name tells you nothing about gather rates: rust.reg61.ru states none. Eight players per group is the default, and it applies here. You get survival here, raid, build and gather: the standard game. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does rust.reg61.ru run?
On Linux, rust.reg61.ru runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.
Does rust.reg61.ru run smoothly?
It ran at 233 server fps on average over the last 48 hours, and never went below 233. Entities peaked at 50,999, including buildings, deployables and everything else. Memory use peaked at 1,182 MB. Players feel lag when fps is low and the entity count climbs.
Is rust.reg61.ru online, and how reliable is it?
Currently offline, rust.reg61.ru was last seen 27 hours ago. About 51 minutes ago, it restarted, according to its uptime. It was up 4% of the time over the last 7 full days, 7 out of 168 hours. It was first seen by Rust Population on 24 September 2026.
Where is rust.reg61.ru located?
No region is published by rust.reg61.ru. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 91.233.42.135:28015.
How to join
How do I join rust.reg61.ru?
Open the console with F1 in Rust and enter client.connect 91.233.42.135:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.