Rust PopulationField survey · Rust servers
Observing 55,260 players 11,722 servers 3,387 with someone on 135 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 10,132habitat unknownfirst seen 16 Sep 2026

Vitality Local LiveTest

Offline 91.245.44.75:28018 checked 2h ago

moddedoxide

Measurements

Players now
0/ 10
0% full
7-day average
0
peak 1
Rank
#10,132
top 46%
Last wipe
12d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

AveragePeak
0123400:0009:0018:0003:0012:0021:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct13 Oct20 Oct27 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.9 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 21 OctThu 15 OctWed 14 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 12:41 UTC6d ago 1 – running 0
Thu 15 Oct, 12:50 UTC12d ago 1 – 6 days 0
Wed 14 Oct, 18:26 UTC13d ago 1 – 0.8 days 0
Sun 11 Oct, 03:29 UTC16d ago 1 held half 3.6 days 1
Sat 10 Oct, 08:08 UTC17d ago 1 – 0.8 days 0
Fri 9 Oct, 22:26 UTC18d ago 1 – 0.4 days 1
Wed 30 Sep, 11:49 UTC27d ago 2 – 9.4 days 1
Tue 29 Sep, 09:38 UTC28d ago 2 – 1.1 days 0
Mon 28 Sep, 14:40 UTC29d ago 2 – 0.8 days 0
Sun 27 Sep, 10:26 UTC30d ago 1 – 1.2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Vitality Local LiveTest rank against other Rust servers?

By player hours over the last seven days, Vitality Local LiveTest places at #10,132, within the top 46% of ranked servers.

How busy is Vitality Local LiveTest?

At this count Vitality Local LiveTest is offline, with its last sighting 2 hours ago. Seven days of counting give an average of 0 players and a peak of 1.

Lists and tags

What do the server tags on Vitality Local LiveTest mean?

The game's server browser reads the tags Vitality Local LiveTest publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts32 (Group limit): Teams can have no more than 32 players; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include Vitality Local LiveTest?

On Rust Population, Vitality Local LiveTest is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe notes

What does wipe day look like on Vitality Local LiveTest?

Averaged over recent wipes, 1 players were counted at the busiest point. Peak came 0 hours into the latest wipe. Half that peak held until the next wipe in 100% of its recent wipes.

What is the wipe schedule on Vitality Local LiveTest?

No next wipe can be predicted for Vitality Local LiveTest, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 12 days 11 hours ago the current world was made.

Settings

Which map does Vitality Local LiveTest run?

Vitality Local LiveTest uses a map the game generates: procedural.

What are the rules and settings on Vitality Local LiveTest?

The name tells you nothing about gather rates: Vitality Local LiveTest states none. Up to 32 players can team together. survival is what it runs, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. You play with Valve's anti-cheat off: VAC.

Server details

Which version of Rust does Vitality Local LiveTest run?

On Windows, Vitality Local LiveTest runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.

Is Vitality Local LiveTest online, and how reliable is it?

We last saw Vitality Local LiveTest 2 hours ago, and it is offline now. Over the last 7 full days, 66 of 168 hours were online, or 39%. It was first seen by Rust Population on 16 September 2026.

Where is Vitality Local LiveTest located?

No region is published by Vitality Local LiveTest. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 91.245.44.75:28018.

How to join

How do I join Vitality Local LiveTest?

Either enter client.connect 91.245.44.75:28018 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts32,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The server has 10 slots.
ts32
Group limit Teams can have no more than 32 players.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.