Rust PopulationField survey · Rust servers
Observing 83,784 players 11,783 servers 3,853 with someone on 163 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 13,372habitat unknownfirst seen 24 Sep 2026

MCK-Home Stage

Offline 91.48.254.190:28015 checked 34d ago

moddedcarbon

Measurements

Players now
1/ 5
= 1 player
20% full
7-day average
0
peak –
Rank
#13,372
top 61%
Last wipe
34d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does MCK-Home Stage rank against other Rust servers?

Over the past week it ranks #13,372 for player hours, which puts MCK-Home Stage in the top 61% of all ranked servers.

How busy is MCK-Home Stage?

At this count MCK-Home Stage is offline, with its last sighting 34 days ago.

Tags

What do the server tags on MCK-Home Stage mean?

What the game's server browser reads from MCK-Home Stage is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): The server has 5 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs165625 (Build): This server runs game build 165625; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include MCK-Home Stage?

MCK-Home Stage appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Wipe schedule

What is the wipe schedule on MCK-Home Stage?

Too few wipes are on record for MCK-Home Stage to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 34 days 2 hours ago the current world was made.

Settings

Which map does MCK-Home Stage run?

MCK-Home Stage uses a map the game generates: procedural.

What are the rules and settings on MCK-Home Stage?

The name tells you nothing about gather rates: MCK-Home Stage states none. No limit is set beyond the standard 8 players per group. You get survival here, raid, build and gather: the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Carbon. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does MCK-Home Stage run?

Rust network protocol 2634 and build 165625 on Windows is what MCK-Home Stage uses. Steam updates your game automatically, but you need the same protocol to join.

Is MCK-Home Stage online, and how reliable is it?

Offline at the moment, MCK-Home Stage was last seen 34 days ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 24 September 2026.

Where is MCK-Home Stage located?

A region is not published by MCK-Home Stage. The location a server claims is what Rust Population shows, not the place where the machine stands. 91.48.254.190:28015 is where it lives.

How to join

How do I join MCK-Home Stage?

To connect directly, open Rust's console with F1 and type client.connect 91.48.254.190:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs165625,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp5
Max players The server has 5 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2634
Protocol To join, your game must match protocol 2634.
cs165625
Build This server runs game build 165625.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^z
Modded The game is changed by plugins or settings, so it is listed under Modded.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.