Rust PopulationField survey · Rust servers
Observing 67,584 players 11,791 servers 3,634 with someone on 129 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 11,840habitat unknownfirst seen 23 Oct 2026

RustMinds Dev

Online 91.62.141.141:28015 checked 12m ago

moddedoxide

Measurements

Players now
0/ 20
0% full
7-day average
0
peak 1
Rank
#11,840
top 53%
Last wipe
7h ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

AveragePeakWipe
00.250.50.75122:0007:0016:0001:0010:0020:00Wiped Wed 28 Oct, 14:23 UTCWIPE

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct28 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 14:23 UTC7h ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does RustMinds Dev rank against other Rust servers?

Over the past week it ranks #11,840 for player hours, which puts RustMinds Dev in the top 53% of all ranked servers.

How busy is RustMinds Dev?

Of its 20 slots, RustMinds Dev is using 0 right now. Seven days of counting give an average of 0 players and a peak of 1. In the last 48 hours the peak hour came at 15:00 UTC, averaging 1 players.

Lists and tags

What do the server tags on RustMinds Dev mean?

What the game's server browser reads from RustMinds Dev is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): 20 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include RustMinds Dev?

RustMinds Dev appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Wipe notes

What is the wipe schedule on RustMinds Dev?

The record holds too few of RustMinds Dev's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 7 hours ago.

Settings

Which map does RustMinds Dev run?

The map on RustMinds Dev is procedural, made by the game.

What are the rules and settings on RustMinds Dev?

The name tells you nothing about gather rates: RustMinds Dev states none. The group limit is 8 players, which is the default. This server runs survival, raid, build and gather: the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does RustMinds Dev run?

The setup is Rust network protocol 2635 and build 168909 on Windows for RustMinds Dev. The protocol must match for you to join, and Steam updates it for you.

Is RustMinds Dev online, and how reliable is it?

RustMinds Dev is up and running at the moment. It was up 81% of the time over the last 4 full days, 78 out of 96 hours. It was first seen by Rust Population on 23 October 2026.

Where is RustMinds Dev located?

A region is not published by RustMinds Dev. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 91.62.141.141:28015.

How to join

How do I join RustMinds Dev?

To connect directly, open Rust's console with F1 and type client.connect 91.62.141.141:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp20
Max players 20 slots are available.
ts8
Group limit This is the game default: at most 8 per team.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build Game build: 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.