Rust PopulationField survey · Rust servers
Observing 74,144 players 11,744 servers 3,692 with someone on 138 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 15,346habitat unknownfirst seen 26 Sep 2026

Carbon Test Server

Offline 91.67.161.216:28015 checked 14d ago

moddedcarbon

Measurements

Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,346
top 71%
Last wipe
14d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep1 Oct6 Oct10 Oct15 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.4 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2

The first 48 hours of its last wipes

Tue 13 OctSun 4 OctSat 3 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 13:37 UTC14d ago 1 – running 1
Sun 4 Oct, 12:49 UTC24d ago 1 halved by day 2 9 days 1
Sat 3 Oct, 09:16 UTC25d ago 2 – 1.1 days 0
Wed 30 Sep, 23:08 UTC27d ago 0 – 2.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Carbon Test Server rank against other Rust servers?

The last seven days of player hours place Carbon Test Server at #15,346, within the top 71% of all ranked servers.

How busy is Carbon Test Server?

At this count Carbon Test Server is offline, with its last sighting 14 days 22 hours ago.

Lists and tags

What do the server tags on Carbon Test Server mean?

These are the tags Carbon Test Server publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): Carbon provides the plugin framework here. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include Carbon Test Server?

On Rust Population, Carbon Test Server is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Wipe schedule

What does wipe day look like on Carbon Test Server?

The busiest point of its recent wipes averaged 1 players. Peak came 1 hours into the latest wipe. Half that peak held until the next wipe in 0% of its recent wipes. The crowd dropped below half by day 2 when it did not hold.

What is the wipe schedule on Carbon Test Server?

Irregular times are when Carbon Test Server wipes, which leaves no next wipe to predict. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 14 days 23 hours ago, that is how long the current world has stood.

Map and rules

Which map does Carbon Test Server run?

The map on Carbon Test Server is procedural, made by the game at size 1,000 from seed 921410901. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on Carbon Test Server?

No gather rate appears in the name of Carbon Test Server. Eight players per group is the default, and it applies here. survival is what it runs, raid, build and gather: the standard game. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. You will find Carbon running as plugins. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does Carbon Test Server run?

Rust network protocol 2634 and build 167781 on Windows is what Carbon Test Server uses. Your game needs the same protocol to join; Steam takes care of updating it.

Is Carbon Test Server online, and how reliable is it?

Currently offline, Carbon Test Server was last seen 14 days 22 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 26 September 2026, Rust Population saw it for the first time.

Where is Carbon Test Server located?

Nothing published by Carbon Test Server states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 91.67.161.216:28015.

How to join

How do I join Carbon Test Server?

Open the console with F1 in Rust and enter client.connect 91.67.161.216:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players You can join up to 50 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2634
Protocol Your game needs the same version, protocol 2634, to join.
cs167781
Build Game build: 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is left blank.

Mods and access

^z
Modded This server appears under Modded because plugins or settings alter the game.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.