Rust PopulationField survey · Rust servers
Observing 54,666 players 11,743 servers 3,375 with someone on 133 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 1,933EUfirst seen 13 Sep 2026

[RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial

Online EU 91.77.169.203:28015 checked 8m ago

0.5x biweekly wipes moddedoxidepve

Measurements

Players now
0/ 100
0% full
7-day average
3
peak 12
Rank
#1,933
top 9% · #755 in EU
Last wipe
12d ago
biweekly schedule
Next wipe
1d 0h
Fri 30 Oct, 00:15 UTC
Obs. 1 · sightings

Players

AveragePeak
0123400:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

02040608000:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 9% of all ranked servers, top 26% in EU. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 00:15 UTC, in 1d 0h. Its biweekly schedule tag · low confidence

14.2 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
15
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 8.5

Coming wipes

1d 0h
Fri 30 Oct, 00:15 UTC
7d 19h
Thu 5 Nov, 19:00 UTC
FW
15d 0h
Fri 13 Nov, 00:15 UTC
29d 0h
Fri 27 Nov, 00:15 UTC
35d 19h
Thu 3 Dec, 19:00 UTC
FW
43d 0h
Fri 11 Dec, 00:15 UTC

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 40 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 00:15 UTC12d ago 9 – running 0
Thu 1 Oct, 18:22 UTC FW27d ago 21 halved by day 6 14.2 days 1
Thu 17 Sep, 16:35 UTC41d ago 15 halved by day 11 14.1 days 6

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial rank against other Rust servers?

On player hours over the last seven days [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial is #1,933, #755 in Europe, placing it in the top 9% of ranked servers.

How busy is [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial?

The count reads 0 players on [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial, which has 100 slots. Seven days of counting give an average of 3 players and a peak of 12. In the last 48 hours the peak hour came at 16:00 UTC, averaging 3 players.

Tags

What do the server tags on [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial mean?

What the game's server browser reads from [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^b (Biweekly): Every two weeks the server wipes; ^p (PvE): The danger is the world, not other players: players do not fight each other; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game; EU (Europe): The server browser lists it under Europe. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial?

[RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial appears among the Rust Population lists that follow: Rust servers in Europe, Modded Rust servers, counted and PvE servers, counted. These are the filters it appears under when you browse the list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Wipe notes

What does wipe day look like on [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial?

Averaged over recent wipes, 15 players were counted at the busiest point. Peak came 40 hours into the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In those that did not hold, the fall below half came by day 8.5.

What is the wipe schedule on [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial?

Its tag sets the prediction: too few of [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial's wipes are on record to confirm the schedule. A wipe is due on Friday 30 October at 00:15 UTC, the next one. 12 days 23 hours ago the current world was made. Its tags set out a wipe schedule of one wipe every two weeks.

Map and rules

Which map does [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial run?

[RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial uses a map the game generates, procedural, at size 4,250 with seed 771842122. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial?

[RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial advertises a 0.5x gather rate in its title. Eight players per group is the default, and it applies here. This server runs pve, no player combat. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial run?

Rust network protocol 2635 and build 168909 on Linux is what [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial uses. The protocol must match for you to join, and Steam updates it for you.

Does [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial run smoothly?

In the last 48 hours, it averaged 57 server fps, with a low of 11. The entity count reached 99,741: buildings, deployables and all other objects. The highest memory usage was 3,911 MB. Lag, as players feel it, is low fps combined with a climbing entity count.

Is [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial online, and how reliable is it?

[RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial is up and running at the moment. Judging by the uptime it reports, the last restart was about 22 hours ago. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.

Where is [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial located?

The EU tag is how [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial places itself in Europe. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 91.77.169.203:28015.

Getting in

How do I join [RU][PVE] ZLOY HARD SERVER | x0.5 | Events | RaidBase | Survial?

To connect directly, open Rust's console with F1 and type client.connect 91.77.169.203:28015; or press Launch Rust on this page and Steam opens Rust and joins for you. You can find its website at https://discord.com/invite/dJrkgQC6YR.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,EU,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players 100 slots are available.
ts8
Group limit This is the game default: at most 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code This server has no region code.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Gameplay

^p
PvE The danger is the world, not other players: players do not fight each other.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.