Rust PopulationField survey · Rust servers
Observing 64,568 players 11,784 servers 3,550 with someone on 132 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 14,156habitat unknownfirst seen 10 Oct 2026

Hostile Sector Solo PVE

Offline 91.98.178.181:28080 checked 14d ago

moddedcarbon

Measurements

Players now
0/ 1
0% full
7-day average
0
peak –
Rank
#14,156
top 65%
Last wipe
14d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct12 Oct14 Oct15 Oct17 Oct19 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 12 OctSat 10 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 22:48 UTC14d ago 1 – running 1
Sat 10 Oct, 22:33 UTC17d ago 1 held half 2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Hostile Sector Solo PVE rank against other Rust servers?

The last seven days of player hours place Hostile Sector Solo PVE at #14,156, within the top 65% of all ranked servers.

How busy is Hostile Sector Solo PVE?

Hostile Sector Solo PVE is offline at this count; we last saw it 14 days 23 hours ago.

Tags

What do the server tags on Hostile Sector Solo PVE mean?

These are the tags Hostile Sector Solo PVE publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): 1 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): The plugin framework Carbon runs on this server. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include Hostile Sector Solo PVE?

On Rust Population, Hostile Sector Solo PVE is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more and it will show up.

Wipe schedule

What does wipe day look like on Hostile Sector Solo PVE?

Averaged over recent wipes, 1 players were counted at the busiest point. The crowd on the latest wipe peaked 0 hours in. In 100% of recent wipes, half the peak was held until the next wipe.

What is the wipe schedule on Hostile Sector Solo PVE?

Too few wipes are on record for Hostile Sector Solo PVE to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 14 days 23 hours ago the current world was made.

Settings

Which map does Hostile Sector Solo PVE run?

A procedural map of size 4,500 from seed 1870104028, generated by the game, is in use on Hostile Sector Solo PVE. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on Hostile Sector Solo PVE?

The name tells you nothing about gather rates: Hostile Sector Solo PVE states none. No limit is set beyond the standard 8 players per group. This server runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. The plugins it runs are Carbon. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does Hostile Sector Solo PVE run?

Rust network protocol 2634 and build 167398 on Windows is what Hostile Sector Solo PVE uses. Your game needs the same protocol to join; Steam takes care of updating it.

Is Hostile Sector Solo PVE online, and how reliable is it?

Currently offline, Hostile Sector Solo PVE was last seen 14 days 23 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 10 October 2026.

Where is Hostile Sector Solo PVE located?

No region is published by Hostile Sector Solo PVE. Rust Population does not look up where the machine stands; it shows where the server says it is. 91.98.178.181:28080 is where it lives.

How to join

How do I join Hostile Sector Solo PVE?

Open the console with F1 in Rust and enter client.connect 91.98.178.181:28080. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp1
Max players 1 slots are available.
ts8
Group limit This is the game default: at most 8 per team.
v2634
Protocol The protocol is 2634; a different version will not connect.
cs167398
Build The game build is 167398.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code The region code is left blank.

Mods and access

^z
Modded Plugins or settings change the game; it is listed under Modded.
^y
Carbon The plugin framework Carbon runs on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.