Rust PopulationField survey · Rust servers
Observing 35,972 players 11,694 servers 2,914 with someone on 94 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 4,832habitat unknownfirst seen 13 Sep 2026

Dutch WildLands PVE | Raidable Bases | Events | SkillTree

Online 91.98.186.106:28080 checked 6m ago

moddedoxide

Measurements

Players now
0/ 50
0% full
7-day average
0
peak 3
Rank
#4,832
top 22%
Last wipe
16d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

AveragePeak
00.511.5204:0013:0022:0006:0015:0001:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

05010015020004:0013:0022:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep29 Sep6 Oct14 Oct21 Oct29 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4.6 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 2

The first 48 hours of its last wipes

Mon 12 OctWed 7 OctSat 3 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 18 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 21:44 UTC16d ago 2 – running 1
Wed 7 Oct, 19:13 UTC21d ago 2 halved by day 2 5.1 days 0
Sat 3 Oct, 17:07 UTC25d ago 2 held half 4.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Dutch WildLands PVE | Raidable Bases | Events | SkillTree rank against other Rust servers?

By player hours over the last seven days, Dutch WildLands PVE | Raidable Bases | Events | SkillTree places at #4,832, within the top 22% of ranked servers.

How busy is Dutch WildLands PVE | Raidable Bases | Events | SkillTree?

Dutch WildLands PVE | Raidable Bases | Events | SkillTree holds 0 players at the moment, out of 50 slots. Averaged over seven days, it drew 0 players and reached a peak of 3. The busiest hour in the last 48 was 21:00 UTC, when an average of 2 players were on.

Tags

What do the server tags on Dutch WildLands PVE | Raidable Bases | Events | SkillTree mean?

The game's server browser reads the tags Dutch WildLands PVE | Raidable Bases | Events | SkillTree publishes: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include Dutch WildLands PVE | Raidable Bases | Events | SkillTree?

These Rust Population lists include Dutch WildLands PVE | Raidable Bases | Events | SkillTree: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe schedule

What does wipe day look like on Dutch WildLands PVE | Raidable Bases | Events | SkillTree?

The busiest point of its recent wipes averaged 2 players. The crowd on the latest wipe peaked 18 hours in. In 50% of recent wipes, half the peak was held until the next wipe. The crowd dropped below half by day 2 when it did not hold.

What is the wipe schedule on Dutch WildLands PVE | Raidable Bases | Events | SkillTree?

No next wipe can be predicted for Dutch WildLands PVE | Raidable Bases | Events | SkillTree, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 16 days 5 hours ago, that is how long the current world has stood.

Settings

Which map does Dutch WildLands PVE | Raidable Bases | Events | SkillTree run?

Dutch WildLands PVE | Raidable Bases | Events | SkillTree uses a map the game generates, procedural, at size 4,250 with seed 603079722. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on Dutch WildLands PVE | Raidable Bases | Events | SkillTree?

Nothing in Dutch WildLands PVE | Raidable Bases | Events | SkillTree's name says how gather works. Eight players per group is the default, and it applies here. You get survival here, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does Dutch WildLands PVE | Raidable Bases | Events | SkillTree run?

On Windows, Dutch WildLands PVE | Raidable Bases | Events | SkillTree runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.

Does Dutch WildLands PVE | Raidable Bases | Events | SkillTree run smoothly?

It ran at 66 server fps on average over the last 48 hours, and never went below 43. The entity count reached 128,764: buildings, deployables and all other objects. The highest memory usage was 4,267 MB. Lag, as players feel it, is low fps combined with a climbing entity count.

Is Dutch WildLands PVE | Raidable Bases | Events | SkillTree online, and how reliable is it?

Dutch WildLands PVE | Raidable Bases | Events | SkillTree is up and running at the moment. The uptime it reports suggests a restart roughly 5 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.

Where is Dutch WildLands PVE | Raidable Bases | Events | SkillTree located?

A region is not published by Dutch WildLands PVE | Raidable Bases | Events | SkillTree. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 91.98.186.106:28080.

How to join

How do I join Dutch WildLands PVE | Raidable Bases | Events | SkillTree?

Open the console with F1 in Rust and enter client.connect 91.98.186.106:28080. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. You can find its website at https://discord.com/invite/C3A7zgvmn9.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players You can join up to 50 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.