Staging Dev Server
Offline 91.99.61.165:28015 checked 25d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 22:34 UTC25d ago | 0 | – | running | 0 |
| Fri 2 Oct, 08:23 UTC26d ago | 0 | – | 0.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Staging Dev Server rank against other Rust servers?
Over the past week it ranks #15,959 for player hours, which puts Staging Dev Server in the top 70% of all ranked servers.
How busy is Staging Dev Server?
We have no live count for Staging Dev Server right now. It was last seen 25 days 21 hours ago.
Lists and tags
What do the server tags on Staging Dev Server mean?
These are the tags Staging Dev Server publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): A plugin framework, Carbon, is in use. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Staging Dev Server?
Staging Dev Server appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on Staging Dev Server?
The busiest point of its recent wipes averaged 0 players. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on Staging Dev Server?
Too few wipes are on record for Staging Dev Server to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 25 days 21 hours ago.
Map and rules
Which map does Staging Dev Server run?
The map on Staging Dev Server is procedural, made by the game at size 3,000 from seed 12345. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on Staging Dev Server?
Nothing in Staging Dev Server's name says how gather works. No limit is set beyond the standard 8 players per group. This server runs survival, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. Carbon plugins are in use here. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does Staging Dev Server run?
Rust network protocol 2634 and build 166652 on Linux is what Staging Dev Server uses. Steam updates your game automatically, but you need the same protocol to join.
Is Staging Dev Server online, and how reliable is it?
We last saw Staging Dev Server 25 days 21 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 1 October 2026.
Where is Staging Dev Server located?
No region is published by Staging Dev Server. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 91.99.61.165:28015.
Getting in
How do I join Staging Dev Server?
To connect directly, open Rust's console with F1 and type client.connect 91.99.61.165:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.