Forsaken Lands
Offline 92.118.16.90:28015 checked 12d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Forsaken Lands rank against other Rust servers?
The last seven days of player hours place Forsaken Lands at #15,150, within the top 70% of all ranked servers.
How busy is Forsaken Lands?
We have no live count for Forsaken Lands right now. It was last seen 12 days 18 hours ago.
Lists and tags
What do the server tags on Forsaken Lands mean?
These are the tags Forsaken Lands publishes, as read by the game's server browser: gmvanilla (Game mode): The game mode is vanilla survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs164530 (Build): This server runs game build 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Forsaken Lands?
Forsaken Lands appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on Forsaken Lands?
Too few wipes are on record for Forsaken Lands to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 44 days 6 hours ago the current world was made.
Map and rules
Which map does Forsaken Lands run?
A procedural map of size 5,000 from seed 202814539, generated by the game, is in use on Forsaken Lands. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on Forsaken Lands?
Nothing in Forsaken Lands's name says how gather works. The group limit is 8 players, which is the default. survival is what it runs, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Forsaken Lands run?
Rust network protocol 2633 and build 164530 on Windows is what Forsaken Lands uses. The protocol must match for you to join, and Steam updates it for you.
Is Forsaken Lands online, and how reliable is it?
Offline at the moment, Forsaken Lands was last seen 12 days 18 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 19 September 2026.
Where is Forsaken Lands located?
Nothing published by Forsaken Lands states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 92.118.16.90:28015.
Getting in
How do I join Forsaken Lands?
To connect directly, open Rust's console with F1 and type client.connect 92.118.16.90:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.