Tigerland PVE
Online NA 92.118.19.142:28025 checked 8m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 21% of all ranked servers, top 42% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:42 UTC FW27d ago | 2 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Tigerland PVE rank against other Rust servers?
Tigerland PVE ranks #4,593 on seven-day player hours, #783 in North America, and sits in the top 21% of all ranked servers.
How busy is Tigerland PVE?
Tigerland PVE holds 1 players at the moment, out of 50 slots. Averaged over seven days, it drew 0 players and reached a peak of 3. Look at the last 48 hours and 00:00 UTC stands out: it averaged 1 players.
Tags
What do the server tags on Tigerland PVE mean?
What the game's server browser reads from Tigerland PVE is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^p (PvE): The danger is the world, not other players: players do not fight each other; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game; NA (North America): In the server browser it appears under North America. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Tigerland PVE?
On Rust Population, Tigerland PVE is filed under these lists: Modded Rust servers, counted, PvE servers, counted and North American Rust servers. These are the filters it appears under when you browse the list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe schedule
What does wipe day look like on Tigerland PVE?
The busiest point of its recent wipes averaged 2 players. The crowd on the latest wipe peaked 1 hours in.
What is the wipe schedule on Tigerland PVE?
Tigerland PVE wipes with the force wipe and at no other time, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days 4 hours ago the current world was made. In its tags a monthly wipe schedule is published.
Map and rules
Which map does Tigerland PVE run?
The map on Tigerland PVE is procedural, made by the game at size 4,500 from seed 69568552. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on Tigerland PVE?
The name tells you nothing about gather rates: Tigerland PVE states none. The group limit is 8 players, which is the default. You get pve here, no player combat. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does Tigerland PVE run?
On Windows, Tigerland PVE runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.
Does Tigerland PVE run smoothly?
In the last 48 hours, it averaged 110 server fps, with a low of 71. Up to 134,978 entities were present, counting buildings, deployables and everything else. Memory use peaked at 4,677 MB. What players experience as lag comes from low fps and a rising entity count.
Is Tigerland PVE online, and how reliable is it?
Tigerland PVE is up and running at the moment. About 10 hours ago, it restarted, according to its uptime. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.
Where is Tigerland PVE located?
By its NA tag, Tigerland PVE says it is in North America. The location a server claims is what Rust Population shows, not the place where the machine stands. 92.118.19.142:28025 is where it lives.
Getting in
How do I join Tigerland PVE?
To connect directly, open Rust's console with F1 and type client.connect 92.118.19.142:28025; or press Launch Rust on this page and Steam opens Rust and joins for you. You can find its website at https://discord.com/invite/SxUkTamUAK.