myserver
Offline 92.119.164.4:28015 checked 22d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does myserver rank against other Rust servers?
Over the past week it ranks #14,433 for player hours, which puts myserver in the top 65% of all ranked servers.
How busy is myserver?
At this count myserver is offline, with its last sighting 22 days 14 hours ago.
Lists and tags
What do the server tags on myserver mean?
The game's server browser reads the tags myserver publishes: gmrust (Game mode): Survival in the standard Rust style; mp3 (Max players): The server has 3 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166652 (Build): This server runs game build 166652; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include myserver?
On Rust Population, myserver is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe notes
What is the wipe schedule on myserver?
Too few wipes are on record for myserver to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 22 days 15 hours ago, that is how long the current world has stood.
Map and rules
Which map does myserver run?
A procedural map, generated by the game, is in use on myserver.
What are the rules and settings on myserver?
No gather rate appears in the name of myserver. No limit is set beyond the standard 8 players per group. You get survival here, the usual game, where you gather, build and raid. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does myserver run?
The setup is Rust network protocol 2634 and build 166652 on Windows for myserver. Your game needs the same protocol to join; Steam takes care of updating it.
Is myserver online, and how reliable is it?
Currently offline, myserver was last seen 22 days 14 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 6 October 2026.
Where is myserver located?
No region is published by myserver. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 92.119.164.4:28015.
Getting in
How do I join myserver?
To connect directly, open Rust's console with F1 and type client.connect 92.119.164.4:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.