myserver
Offline 92.126.118.216:28015 checked 25d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does myserver rank against other Rust servers?
By player hours over the last seven days, myserver places at #15,032, within the top 66% of ranked servers.
How busy is myserver?
myserver is offline at this count; we last saw it 25 days 21 hours ago.
Lists and tags
What do the server tags on myserver mean?
These are the tags myserver publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): You can join up to 1 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): This server runs game build 166652; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include myserver?
On Rust Population, myserver is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on myserver?
The record holds too few of myserver's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 25 days 23 hours ago the current world was made.
Settings
Which map does myserver run?
The map on myserver is procedural, made by the game.
What are the rules and settings on myserver?
No gather rate appears in the name of myserver. The group limit is 8 players, which is the default. survival is what it runs, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does myserver run?
Rust network protocol 2634 and build 166652 on Windows is what myserver uses. The protocol must match for you to join, and Steam updates it for you.
Is myserver online, and how reliable is it?
Currently offline, myserver was last seen 25 days 21 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 3 October 2026, Rust Population saw it for the first time.
Where is myserver located?
No region is published by myserver. The location a server claims is what Rust Population shows, not the place where the machine stands. 92.126.118.216:28015 is where it lives.
How to join
How do I join myserver?
Open the console with F1 in Rust and enter client.connect 92.126.118.216:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.