TroubleChute
Offline 92.183.2.255:28015 checked 2d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 55% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does TroubleChute rank against other Rust servers?
Over the past week it ranks #12,259 for player hours, which puts TroubleChute in the top 55% of all ranked servers.
How busy is TroubleChute?
We have no live count for TroubleChute right now. It was last seen 2 days 9 hours ago. Seven days of counting give an average of 1 players and a peak of 1.
Tags
What do the server tags on TroubleChute mean?
These are the tags TroubleChute publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include TroubleChute?
TroubleChute appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe notes
What is the wipe schedule on TroubleChute?
Too few wipes are on record for TroubleChute to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 23 days 7 hours ago the current world was made.
Map and rules
Which map does TroubleChute run?
TroubleChute uses a map the game generates: procedural.
What are the rules and settings on TroubleChute?
The name tells you nothing about gather rates: TroubleChute states none. The group limit is 8 players, which is the default. You get survival here, raid, build and gather: the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does TroubleChute run?
The setup is Rust network protocol 2635 and build 168909 on Windows for TroubleChute. The protocol must match for you to join, and Steam updates it for you.
Is TroubleChute online, and how reliable is it?
Offline at the moment, TroubleChute was last seen 2 days 9 hours ago. Over the last 7 full days, 2 of 168 hours were online, or 1%. On 12 October 2026, Rust Population saw it for the first time.
Where is TroubleChute located?
Nothing published by TroubleChute states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 92.183.2.255:28015.
Getting in
How do I join TroubleChute?
Either enter client.connect 92.183.2.255:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.