BodyBuilders
Offline 92.202.130.65:28015 checked 4d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 39% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:14 UTC FW27d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does BodyBuilders rank against other Rust servers?
The last seven days of player hours place BodyBuilders at #8,653, within the top 39% of all ranked servers.
How busy is BodyBuilders?
BodyBuilders is offline at this count; we last saw it 4 days 18 hours ago. We counted an average of 1 players in the past week, with 1 at the busiest.
Lists and tags
What do the server tags on BodyBuilders mean?
These are the tags BodyBuilders publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): You can join up to 1 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include BodyBuilders?
BodyBuilders appears among the Rust Population lists that follow: Build and creative servers and Community servers, field-listed. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it will show up.
Wipe schedule
What does wipe day look like on BodyBuilders?
The busiest point of its recent wipes averaged 1 players. Peak came 2 hours into the latest wipe.
What is the wipe schedule on BodyBuilders?
The force wipe is the only wipe BodyBuilders takes, once a month. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. 27 days 6 hours ago the current world was made.
Map and rules
Which map does BodyBuilders run?
A procedural map, generated by the game, is in use on BodyBuilders.
What are the rules and settings on BodyBuilders?
The name tells you nothing about gather rates: BodyBuilders states none. No limit is set beyond the standard 8 players per group. This server runs survival, raid, build and gather: the standard game. You can raid and fight other players here. You will find it under Community: it is a community server. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does BodyBuilders run?
Rust network protocol 2635 and build 168909 on Windows is what BodyBuilders uses. The protocol must match for you to join, and Steam updates it for you.
Is BodyBuilders online, and how reliable is it?
Currently offline, BodyBuilders was last seen 4 days 18 hours ago. Over the last 7 full days, 8 of 168 hours were online, or 5%. On 17 September 2026, Rust Population saw it for the first time.
Where is BodyBuilders located?
Nothing published by BodyBuilders states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. 92.202.130.65:28015 is where it lives.
How to join
How do I join BodyBuilders?
Either enter client.connect 92.202.130.65:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.