Cave Test Server
Offline 92.208.71.172:28015 checked 45d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How busy is Cave Test Server?
At this count Cave Test Server is offline, with its last sighting 45 days 7 hours ago.
Lists and tags
What do the server tags on Cave Test Server mean?
The game's server browser reads the tags Cave Test Server publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): This server runs game build 163794; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Cave Test Server?
On Rust Population, Cave Test Server is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more and it will show up.
Wipe notes
What is the wipe schedule on Cave Test Server?
Its rhythm cannot be told yet: too few of Cave Test Server's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 46 days 9 hours ago.
Settings
Which map does Cave Test Server run?
The map on Cave Test Server is procedural, made by the game.
What are the rules and settings on Cave Test Server?
The name tells you nothing about gather rates: Cave Test Server states none. The group limit is 8 players, which is the default. survival is what it runs, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. Carbon plugins are in use here. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does Cave Test Server run?
The setup is Rust network protocol 2633 and build 163794 on Windows for Cave Test Server. The protocol must match for you to join, and Steam updates it for you.
Is Cave Test Server online, and how reliable is it?
We last saw Cave Test Server 45 days 7 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 13 September 2026.
Where is Cave Test Server located?
Nothing published by Cave Test Server states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 92.208.71.172:28015.
Getting in
How do I join Cave Test Server?
Either enter client.connect 92.208.71.172:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.