Testserver
Offline 92.221.57.79:28015 checked 13d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 15:18 UTC21d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Testserver rank against other Rust servers?
Over the past week it ranks #12,914 for player hours, which puts Testserver in the top 60% of all ranked servers.
How busy is Testserver?
We have no live count for Testserver right now. It was last seen 13 days 6 hours ago.
Tags
What do the server tags on Testserver mean?
The game's server browser reads the tags Testserver publishes: gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): You can join up to 500 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): This server runs game build 166652; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Testserver?
These Rust Population lists include Testserver: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on Testserver?
The busiest point of its recent wipes averaged 1 players. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on Testserver?
The record holds too few of Testserver's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 21 days 13 hours ago.
Map and rules
Which map does Testserver run?
The map on Testserver is procedural, made by the game.
What are the rules and settings on Testserver?
The name tells you nothing about gather rates: Testserver states none. No limit is set beyond the standard 8 players per group. This server runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does Testserver run?
The setup is Rust network protocol 2634 and build 166652 on Windows for Testserver. The protocol must match for you to join, and Steam updates it for you.
Is Testserver online, and how reliable is it?
Offline at the moment, Testserver was last seen 13 days 6 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 16 September 2026.
Where is Testserver located?
A region is not published by Testserver. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 92.221.57.79:28015.
How to join
How do I join Testserver?
To connect directly, open Rust's console with F1 and type client.connect 92.221.57.79:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.