Damaged Gamers
Online 92.238.195.246:28015 checked 10m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:44 UTC FW25d ago | 1 | – | running | 0 |
| Mon 28 Sep, 02:01 UTC29d ago | 2 | held half | 3.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Damaged Gamers rank against other Rust servers?
The last seven days of player hours place Damaged Gamers at #11,830, within the top 54% of all ranked servers.
How busy is Damaged Gamers?
Of its 10 slots, Damaged Gamers is using 0 right now. Seven days of counting give an average of 0 players and a peak of 1. Look at the last 48 hours and 19:00 UTC stands out: it averaged 0 players.
Lists and tags
What do the server tags on Damaged Gamers mean?
The game's server browser reads the tags Damaged Gamers publishes: gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Damaged Gamers?
These Rust Population lists include Damaged Gamers: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on Damaged Gamers?
Across its recent wipes the busiest crowds averaged 2 players. Peak came 1 hours into the latest wipe. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
What is the wipe schedule on Damaged Gamers?
Too few wipes are on record for Damaged Gamers to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 25 days 22 hours ago, that is how long the current world has stood.
Map and rules
Which map does Damaged Gamers run?
A procedural map of size 4,500 from seed 2009818051, generated by the game, is in use on Damaged Gamers. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on Damaged Gamers?
No gather rate appears in the name of Damaged Gamers. The group limit is 8 players, which is the default. survival is what it runs, the usual game, where you gather, build and raid. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does Damaged Gamers run?
The setup is Rust network protocol 2635 and build 168909 on Windows for Damaged Gamers. The protocol must match for you to join, and Steam updates it for you.
Does Damaged Gamers run smoothly?
It ran at 56 server fps on average over the last 48 hours, and never went below 45. The entity count reached 124,631: buildings, deployables and all other objects. The highest memory usage was 4,697 MB. What players experience as lag comes from low fps and a rising entity count.
Is Damaged Gamers online, and how reliable is it?
Right now, Damaged Gamers is online. About 2 days 16 hours ago, it restarted, according to its uptime. It was up 89% of the time over the last 7 full days, 149 out of 168 hours. It was first seen by Rust Population on 13 September 2026.
Where is Damaged Gamers located?
No region is published by Damaged Gamers. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 92.238.195.246:28015 is where it lives.
Getting in
How do I join Damaged Gamers?
Either enter client.connect 92.238.195.246:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.