Rust PopulationField survey · Rust servers
Observing 95,790 players 11,874 servers 4,087 with someone on 161 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 11,830habitat unknownfirst seen 13 Sep 2026

Damaged Gamers

Online 92.238.195.246:28015 checked 10m ago

moddedoxide

Measurements

Players now
0/ 10
0% full
7-day average
0
peak 1
Rank
#11,830
top 54%
Last wipe
25d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

AveragePeak
00.250.50.75118:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

02040608018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

3.7 days
usual gap
between real wipes
2
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:44 UTC FW25d ago 1 – running 0
Mon 28 Sep, 02:01 UTC29d ago 2 held half 3.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Damaged Gamers rank against other Rust servers?

The last seven days of player hours place Damaged Gamers at #11,830, within the top 54% of all ranked servers.

How busy is Damaged Gamers?

Of its 10 slots, Damaged Gamers is using 0 right now. Seven days of counting give an average of 0 players and a peak of 1. Look at the last 48 hours and 19:00 UTC stands out: it averaged 0 players.

Lists and tags

What do the server tags on Damaged Gamers mean?

The game's server browser reads the tags Damaged Gamers publishes: gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include Damaged Gamers?

These Rust Population lists include Damaged Gamers: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe schedule

What does wipe day look like on Damaged Gamers?

Across its recent wipes the busiest crowds averaged 2 players. Peak came 1 hours into the latest wipe. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What is the wipe schedule on Damaged Gamers?

Too few wipes are on record for Damaged Gamers to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 25 days 22 hours ago, that is how long the current world has stood.

Map and rules

Which map does Damaged Gamers run?

A procedural map of size 4,500 from seed 2009818051, generated by the game, is in use on Damaged Gamers. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on Damaged Gamers?

No gather rate appears in the name of Damaged Gamers. The group limit is 8 players, which is the default. survival is what it runs, the usual game, where you gather, build and raid. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does Damaged Gamers run?

The setup is Rust network protocol 2635 and build 168909 on Windows for Damaged Gamers. The protocol must match for you to join, and Steam updates it for you.

Does Damaged Gamers run smoothly?

It ran at 56 server fps on average over the last 48 hours, and never went below 45. The entity count reached 124,631: buildings, deployables and all other objects. The highest memory usage was 4,697 MB. What players experience as lag comes from low fps and a rising entity count.

Is Damaged Gamers online, and how reliable is it?

Right now, Damaged Gamers is online. About 2 days 16 hours ago, it restarted, according to its uptime. It was up 89% of the time over the last 7 full days, 149 out of 168 hours. It was first seen by Rust Population on 13 September 2026.

Where is Damaged Gamers located?

No region is published by Damaged Gamers. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 92.238.195.246:28015 is where it lives.

Getting in

How do I join Damaged Gamers?

Either enter client.connect 92.238.195.246:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp10
Max players You can join up to 10 slots.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.