Rust PopulationField survey · Rust servers
Observing 64,938 players 11,790 servers 3,582 with someone on 124 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 2,303habitat unknownfirst seen 13 Sep 2026

TyumenFUN | NoLIMIT | Classic +

Online 92.255.170.64:28017 checked 11m ago

biweekly wipes vanillamoddedoxide

Measurements

Players now
1/ 150
= 1 player
1% full
7-day average
2
peak 8
Rank
#2,303
top 10%
Last wipe
13d ago
biweekly schedule
Next wipe
21h
Thu 29 Oct, 19:38 UTC
Obs. 1 · sightings

Players

AveragePeak
0246823:0008:0017:0001:0010:0020:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

05010015020023:0008:0017:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 10% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 19:38 UTC, in 21h. Its biweekly schedule tag · low confidence

14.5 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
11
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 11

Coming wipes

21h
Thu 29 Oct, 19:38 UTC
7d 20h
Thu 5 Nov, 19:00 UTC
FW
14d 21h
Thu 12 Nov, 19:38 UTC
28d 21h
Thu 26 Nov, 19:38 UTC
35d 20h
Thu 3 Dec, 19:00 UTC
FW
42d 21h
Thu 10 Dec, 19:38 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctWed 16 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 12, 19 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 19:38 UTC13d ago 12 – running 4
Thu 1 Oct, 18:58 UTC FW27d ago 9 held half 14 days 4
Wed 16 Sep, 20:52 UTC42d ago 11 halved by day 11 14.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does TyumenFUN | NoLIMIT | Classic + rank against other Rust servers?

By player hours over the last seven days, TyumenFUN | NoLIMIT | Classic + places at #2,303, within the top 10% of ranked servers.

How busy is TyumenFUN | NoLIMIT | Classic +?

TyumenFUN | NoLIMIT | Classic + holds 1 players at the moment, out of 150 slots. Averaged over seven days, it drew 2 players and reached a peak of 8. In the last 48 hours the peak hour came at 17:00 UTC, averaging 6 players.

Lists and tags

What do the server tags on TyumenFUN | NoLIMIT | Classic + mean?

The game's server browser reads the tags TyumenFUN | NoLIMIT | Classic + publishes: gmrust (Game mode): Survival in the standard Rust style; mp150 (Max players): 150 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^b (Biweekly): The server wipes on a two-week cycle; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include TyumenFUN | NoLIMIT | Classic +?

TyumenFUN | NoLIMIT | Classic + appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks and it will show up.

Wipe notes

What does wipe day look like on TyumenFUN | NoLIMIT | Classic +?

Across its recent wipes the busiest crowds averaged 11 players. The crowd on the latest wipe peaked 19 hours in. In 50% of recent wipes, half the peak was held until the next wipe. In those that did not hold, the fall below half came by day 11.

What is the wipe schedule on TyumenFUN | NoLIMIT | Classic +?

The prediction follows its tag, since too few of TyumenFUN | NoLIMIT | Classic +'s wipes are on record to confirm the schedule. Due on Thursday 29 October at 19:38 UTC is its next wipe. Counted from 13 days 2 hours ago, that is how long the current world has stood. The tags carry an every-two-weeks wipe schedule.

Settings

Which map does TyumenFUN | NoLIMIT | Classic + run?

The map on TyumenFUN | NoLIMIT | Classic + is procedural, made by the game at size 4,500 from seed 227080. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on TyumenFUN | NoLIMIT | Classic +?

No gather rate appears in the name of TyumenFUN | NoLIMIT | Classic +. The group limit is 8 players, which is the default. This server runs survival, raid, build and gather: the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. Vanilla is the label it uses: no kits, no rate changes, no rules added: the game as Facepunch ships it. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does TyumenFUN | NoLIMIT | Classic + run?

On Linux, TyumenFUN | NoLIMIT | Classic + runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.

Does TyumenFUN | NoLIMIT | Classic + run smoothly?

In the last 48 hours, it averaged 140 server fps, with a low of 33. The entity count reached 131,400: buildings, deployables and all other objects. The highest memory usage was 4,494 MB. Players feel lag when fps is low and the entity count climbs.

Is TyumenFUN | NoLIMIT | Classic + online, and how reliable is it?

You will find TyumenFUN | NoLIMIT | Classic + online now. About 18 hours ago, it restarted, according to its uptime. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.

Where is TyumenFUN | NoLIMIT | Classic + located?

Nothing published by TyumenFUN | NoLIMIT | Classic + states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. 92.255.170.64:28017 is where it lives.

How to join

How do I join TyumenFUN | NoLIMIT | Classic +?

Open the console with F1 in Rust and enter client.connect 92.255.170.64:28017. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. You can find its website at https://tyumenfun.ru/.

Key to its markings

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^b,^v,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp150
Max players 150 slots are available.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is left blank.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Difficulty

^v
Vanilla No kits, no rate changes, no rules added: the game as Facepunch ships it.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.