Local Test Server
Offline 92.47.81.214:28015 checked 20d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 13:28 UTC22d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Local Test Server rank against other Rust servers?
The last seven days of player hours place Local Test Server at #15,831, within the top 72% of all ranked servers.
How busy is Local Test Server?
At this count Local Test Server is offline, with its last sighting 20 days 7 hours ago.
Tags
What do the server tags on Local Test Server mean?
What the game's server browser reads from Local Test Server is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp15 (Max players): You can join up to 15 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166586 (Build): This server runs game build 166586; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Local Test Server?
On Rust Population, Local Test Server is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on Local Test Server?
The busiest point of its recent wipes averaged 1 players. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on Local Test Server?
Too few wipes are on record for Local Test Server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 22 days 13 hours ago.
Map and rules
Which map does Local Test Server run?
A procedural map of size 3,750 from seed 12345, generated by the game, is in use on Local Test Server. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on Local Test Server?
Nothing in Local Test Server's name says how gather works. The group limit is 8 players, which is the default. You get survival here, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does Local Test Server run?
On Windows, Local Test Server runs Rust network protocol 2634 and build 166586. Steam updates your game automatically, but you need the same protocol to join.
Is Local Test Server online, and how reliable is it?
Offline at the moment, Local Test Server was last seen 20 days 7 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 4 October 2026.
Where is Local Test Server located?
A region is not published by Local Test Server. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 92.47.81.214:28015.
Getting in
How do I join Local Test Server?
Either enter client.connect 92.47.81.214:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.