Rust PopulationField survey · Rust servers
Observing 67,749 players 11,777 servers 3,536 with someone on 194 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,318habitat unknownfirst seen 20 Oct 2026

Oxide Studio · Development

Offline 93.152.220.238:28015 checked 4d ago

moddedoxide

Measurements

Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,318
top 69%
Last wipe
12d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct22 Oct24 Oct25 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Oxide Studio · Development rank against other Rust servers?

By player hours over the last seven days, Oxide Studio · Development places at #15,318, within the top 69% of ranked servers.

How busy is Oxide Studio · Development?

At this count Oxide Studio · Development is offline, with its last sighting 4 days 22 hours ago. We counted 0 players on average across the past week.

Lists and tags

What do the server tags on Oxide Studio · Development mean?

What the game's server browser reads from Oxide Studio · Development is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include Oxide Studio · Development?

These Rust Population lists include Oxide Studio · Development: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks and it will show up.

Wipe schedule

What is the wipe schedule on Oxide Studio · Development?

Its rhythm cannot be told yet: too few of Oxide Studio · Development's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 12 days 1 hours ago the current world was made.

Map and rules

Which map does Oxide Studio · Development run?

Oxide Studio · Development uses a map the game generates: procedural.

What are the rules and settings on Oxide Studio · Development?

No gather rate appears in the name of Oxide Studio · Development. No limit is set beyond the standard 8 players per group. This server runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does Oxide Studio · Development run?

On Windows, Oxide Studio · Development runs Rust network protocol 2634 and build 167781. Your game needs the same protocol to join; Steam takes care of updating it.

Is Oxide Studio · Development online, and how reliable is it?

Offline at the moment, Oxide Studio · Development was last seen 4 days 22 hours ago. Over the last 7 full days, 2 of 168 hours were online, or 1%. On 20 October 2026, Rust Population saw it for the first time.

Where is Oxide Studio · Development located?

No region is published by Oxide Studio · Development. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 93.152.220.238:28015 is where it lives.

How to join

How do I join Oxide Studio · Development?

Open the console with F1 in Rust and enter client.connect 93.152.220.238:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots are available.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build This server runs game build 167781.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.