Oxide Studio · Development
Offline 93.152.220.238:28015 checked 4d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Oxide Studio · Development rank against other Rust servers?
By player hours over the last seven days, Oxide Studio · Development places at #15,318, within the top 69% of ranked servers.
How busy is Oxide Studio · Development?
At this count Oxide Studio · Development is offline, with its last sighting 4 days 22 hours ago. We counted 0 players on average across the past week.
Lists and tags
What do the server tags on Oxide Studio · Development mean?
What the game's server browser reads from Oxide Studio · Development is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Oxide Studio · Development?
These Rust Population lists include Oxide Studio · Development: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks and it will show up.
Wipe schedule
What is the wipe schedule on Oxide Studio · Development?
Its rhythm cannot be told yet: too few of Oxide Studio · Development's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 12 days 1 hours ago the current world was made.
Map and rules
Which map does Oxide Studio · Development run?
Oxide Studio · Development uses a map the game generates: procedural.
What are the rules and settings on Oxide Studio · Development?
No gather rate appears in the name of Oxide Studio · Development. No limit is set beyond the standard 8 players per group. This server runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does Oxide Studio · Development run?
On Windows, Oxide Studio · Development runs Rust network protocol 2634 and build 167781. Your game needs the same protocol to join; Steam takes care of updating it.
Is Oxide Studio · Development online, and how reliable is it?
Offline at the moment, Oxide Studio · Development was last seen 4 days 22 hours ago. Over the last 7 full days, 2 of 168 hours were online, or 1%. On 20 October 2026, Rust Population saw it for the first time.
Where is Oxide Studio · Development located?
No region is published by Oxide Studio · Development. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 93.152.220.238:28015 is where it lives.
How to join
How do I join Oxide Studio · Development?
Open the console with F1 in Rust and enter client.connect 93.152.220.238:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.