Rust PopulationField survey · Rust servers
Observing 89,289 players 11,829 servers 4,008 with someone on 0 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,842habitat unknownfirst seen 9 Oct 2026

RUST_LIVING_WORLD_LOCAL

Offline 93.152.223.17:28015 checked 19d ago

moddedcarbon

Measurements

Players now
0/ 1
0% full
7-day average
0
peak –
Rank
#15,842
top 72%
Last wipe
19d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct12 Oct13 Oct15 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does RUST_LIVING_WORLD_LOCAL rank against other Rust servers?

The last seven days of player hours place RUST_LIVING_WORLD_LOCAL at #15,842, within the top 72% of all ranked servers.

How busy is RUST_LIVING_WORLD_LOCAL?

We have no live count for RUST_LIVING_WORLD_LOCAL right now. It was last seen 19 days 17 hours ago.

Lists and tags

What do the server tags on RUST_LIVING_WORLD_LOCAL mean?

These are the tags RUST_LIVING_WORLD_LOCAL publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): You can join up to 1 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167231 (Build): Game build: 167231; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include RUST_LIVING_WORLD_LOCAL?

RUST_LIVING_WORLD_LOCAL appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Wipe schedule

What is the wipe schedule on RUST_LIVING_WORLD_LOCAL?

Its rhythm cannot be told yet: too few of RUST_LIVING_WORLD_LOCAL's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 19 days 17 hours ago.

Map and rules

Which map does RUST_LIVING_WORLD_LOCAL run?

A procedural map, generated by the game, is in use on RUST_LIVING_WORLD_LOCAL.

What are the rules and settings on RUST_LIVING_WORLD_LOCAL?

No gather rate appears in the name of RUST_LIVING_WORLD_LOCAL. No limit is set beyond the standard 8 players per group. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. You will find Carbon running as plugins. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does RUST_LIVING_WORLD_LOCAL run?

Rust network protocol 2634 and build 167231 on Windows is what RUST_LIVING_WORLD_LOCAL uses. Steam updates your game automatically, but you need the same protocol to join.

Is RUST_LIVING_WORLD_LOCAL online, and how reliable is it?

Currently offline, RUST_LIVING_WORLD_LOCAL was last seen 19 days 17 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 9 October 2026.

Where is RUST_LIVING_WORLD_LOCAL located?

Nothing published by RUST_LIVING_WORLD_LOCAL states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 93.152.223.17:28015 is where it lives.

How to join

How do I join RUST_LIVING_WORLD_LOCAL?

Either enter client.connect 93.152.223.17:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167231,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp1
Max players You can join up to 1 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2634
Protocol The protocol is 2634; a different version will not connect.
cs167231
Build Game build: 167231.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server has no region code.

Mods and access

^z
Modded Plugins or settings change the game; it is listed under Modded.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.