nameserver
Offline 93.159.20.105:28015 checked 2d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does nameserver rank against other Rust servers?
The last seven days of player hours place nameserver at #14,332, within the top 64% of all ranked servers.
How busy is nameserver?
We have no live count for nameserver right now. It was last seen 2 days 6 hours ago. Averaged over seven days, it drew 0 players and reached a peak of 1.
Tags
What do the server tags on nameserver mean?
What the game's server browser reads from nameserver is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp15 (Max players): The server has 15 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include nameserver?
On Rust Population, nameserver is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Wipe notes
What is the wipe schedule on nameserver?
Too few wipes are on record for nameserver to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 2 days 7 hours ago the current world was made.
Settings
Which map does nameserver run?
A procedural map, generated by the game, is in use on nameserver.
What are the rules and settings on nameserver?
No gather rate appears in the name of nameserver. No limit is set beyond the standard 8 players per group. survival is what it runs, raid, build and gather: the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does nameserver run?
Rust network protocol 2635 and build 168909 on Windows is what nameserver uses. The protocol must match for you to join, and Steam updates it for you.
Is nameserver online, and how reliable is it?
Currently offline, nameserver was last seen 2 days 6 hours ago. The last 1 full day gave 0% uptime, with 0 of 24 hours recorded as up. The first sighting by Rust Population was on 27 October 2026.
Where is nameserver located?
Nothing published by nameserver states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 93.159.20.105:28015.
Getting in
How do I join nameserver?
Either enter client.connect 93.159.20.105:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.