Close
Offline 93.171.225.2:28015 checked 7d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 13:32 UTC7d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Close rank against other Rust servers?
The last seven days of player hours place Close at #15,161, within the top 69% of all ranked servers.
How busy is Close?
We have no live count for Close right now. It was last seen 7 days 5 hours ago. Averaged over seven days, it drew 0 players and reached a peak of 1.
Tags
What do the server tags on Close mean?
What the game's server browser reads from Close is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The server has 1 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Close?
Close appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Wipe schedule
What does wipe day look like on Close?
Averaged over recent wipes, 1 players were counted at the busiest point. 2 hours after the latest wipe the crowd peaked.
What is the wipe schedule on Close?
Too few wipes are on record for Close to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 7 days 7 hours ago the current world was made.
Map and rules
Which map does Close run?
The map on Close is procedural, made by the game.
What are the rules and settings on Close?
No gather rate appears in the name of Close. Eight players per group is the default, and it applies here. You get survival here, gather, build and raid, as in the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does Close run?
Rust network protocol 2634 and build 167781 on Windows is what Close uses. Steam updates your game automatically, but you need the same protocol to join.
Is Close online, and how reliable is it?
We last saw Close 7 days 5 hours ago, and it is offline now. Over the last 7 full days, 3 of 168 hours were online, or 2%. On 13 September 2026, Rust Population saw it for the first time.
Where is Close located?
No region is published by Close. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 93.171.225.2:28015.
Getting in
How do I join Close?
Either enter client.connect 93.171.225.2:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.