KTest
Offline 93.217.224.56:28015 checked 21d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does KTest rank against other Rust servers?
By player hours over the last seven days, KTest places at #15,909, within the top 72% of ranked servers.
How busy is KTest?
At this count KTest is offline, with its last sighting 21 days 4 hours ago.
Lists and tags
What do the server tags on KTest mean?
What the game's server browser reads from KTest is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167058 (Build): The game build is 167058; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include KTest?
On Rust Population, KTest is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe notes
What is the wipe schedule on KTest?
Too few wipes are on record for KTest to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 27 days 3 hours ago.
Settings
Which map does KTest run?
KTest uses a map the game generates: procedural.
What are the rules and settings on KTest?
The name tells you nothing about gather rates: KTest states none. No limit is set beyond the standard 8 players per group. This server runs survival, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does KTest run?
Rust network protocol 2634 and build 167058 on Windows is what KTest uses. The protocol must match for you to join, and Steam updates it for you.
Is KTest online, and how reliable is it?
Offline at the moment, KTest was last seen 21 days 4 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 1 October 2026, Rust Population saw it for the first time.
Where is KTest located?
Nothing published by KTest states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 93.217.224.56:28015.
Getting in
How do I join KTest?
Open the console with F1 in Rust and enter client.connect 93.217.224.56:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.