KTest
Offline 93.227.111.137:28015 checked 32d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does KTest rank against other Rust servers?
The last seven days of player hours place KTest at #16,967, within the top 72% of all ranked servers.
How busy is KTest?
KTest is offline at this count; we last saw it 32 days 15 hours ago.
Tags
What do the server tags on KTest mean?
What the game's server browser reads from KTest is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include KTest?
These Rust Population lists include KTest: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on KTest?
Its rhythm cannot be told yet: too few of KTest's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 33 days 8 hours ago, that is how long the current world has stood.
Map and rules
Which map does KTest run?
A procedural map, generated by the game, is in use on KTest.
What are the rules and settings on KTest?
Nothing in KTest's name says how gather works. The group limit is 8 players, which is the default. You get survival here, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does KTest run?
The setup is Rust network protocol 2633 and build 165217 on Windows for KTest. Your game needs the same protocol to join; Steam takes care of updating it.
Is KTest online, and how reliable is it?
We last saw KTest 32 days 15 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 27 September 2026.
Where is KTest located?
A region is not published by KTest. Rust Population does not look up where the machine stands; it shows where the server says it is. 93.227.111.137:28015 is where it lives.
Getting in
How do I join KTest?
Open the console with F1 in Rust and enter client.connect 93.227.111.137:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.