LocalServer
Offline 93.90.111.26:28015 checked 42d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does LocalServer rank against other Rust servers?
The last seven days of player hours place LocalServer at #13,349, within the top – of all ranked servers.
How busy is LocalServer?
At this count LocalServer is offline, with its last sighting 42 days 10 hours ago.
Tags
What do the server tags on LocalServer mean?
What the game's server browser reads from LocalServer is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): The server has 1 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs163794 (Build): This server runs game build 163794; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include LocalServer?
LocalServer appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on LocalServer?
Its rhythm cannot be told yet: too few of LocalServer's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 45 days 12 hours ago the current world was made.
Map and rules
Which map does LocalServer run?
A procedural map, generated by the game, is in use on LocalServer.
What are the rules and settings on LocalServer?
Nothing in LocalServer's name says how gather works. No limit is set beyond the standard 8 players per group. survival is what it runs, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does LocalServer run?
The setup is Rust network protocol 2633 and build 163794 on Windows for LocalServer. Your game needs the same protocol to join; Steam takes care of updating it.
Is LocalServer online, and how reliable is it?
Currently offline, LocalServer was last seen 42 days 10 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 16 September 2026, Rust Population saw it for the first time.
Where is LocalServer located?
A region is not published by LocalServer. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 93.90.111.26:28015.
How to join
How do I join LocalServer?
Open the console with F1 in Rust and enter client.connect 93.90.111.26:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.