(Classy) Rust Testing 1
Offline 94.130.167.253:28014 checked 5d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 17:13 UTC5d ago | – | – | running | 1 |
| Tue 20 Oct, 02:39 UTC7d ago | – | – | – | 0 |
| Sat 26 Sep, 17:54 UTC31d ago | 1 | – | 23.4 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does (Classy) Rust Testing 1 rank against other Rust servers?
Over the past week it ranks #14,984 for player hours, which puts (Classy) Rust Testing 1 in the top 68% of all ranked servers.
How busy is (Classy) Rust Testing 1?
At this count (Classy) Rust Testing 1 is offline, with its last sighting 5 days ago. Averaged over seven days, it drew 0 players and reached a peak of 1.
Tags
What do the server tags on (Classy) Rust Testing 1 mean?
What the game's server browser reads from (Classy) Rust Testing 1 is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): You can join up to 0 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): The plugin framework Carbon runs on this server. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include (Classy) Rust Testing 1?
On Rust Population, (Classy) Rust Testing 1 is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Wipe schedule
What does wipe day look like on (Classy) Rust Testing 1?
Averaged over recent wipes, 1 players were counted at the busiest point. 1 hours after the latest wipe the crowd peaked.
What is the wipe schedule on (Classy) Rust Testing 1?
There is no next wipe to predict: (Classy) Rust Testing 1 wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 5 days 5 hours ago.
Map and rules
Which map does (Classy) Rust Testing 1 run?
The map on (Classy) Rust Testing 1 is procedural, made by the game at size 2,048 from seed 1337. Size and seed together fix the map, so you can view it on RustMaps from this page. The name on the map is Custom Map.
What are the rules and settings on (Classy) Rust Testing 1?
No gather rate appears in the name of (Classy) Rust Testing 1. The group limit is 8 players, which is the default. This server runs survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. You will find Carbon running as plugins. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does (Classy) Rust Testing 1 run?
The setup is Rust network protocol 2634 and build 167781 on Linux for (Classy) Rust Testing 1. Your game needs the same protocol to join; Steam takes care of updating it.
Is (Classy) Rust Testing 1 online, and how reliable is it?
We last saw (Classy) Rust Testing 1 5 days ago, and it is offline now. It was up 5% of the time over the last 7 full days, 9 out of 168 hours. The first sighting by Rust Population was on 25 September 2026.
Where is (Classy) Rust Testing 1 located?
No region is published by (Classy) Rust Testing 1. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 94.130.167.253:28014.
How to join
How do I join (Classy) Rust Testing 1?
Open the console with F1 in Rust and enter client.connect 94.130.167.253:28014. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.