Rust PopulationField survey · Rust servers
Observing 63,710 players 11,765 servers 3,546 with someone on 131 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 14,984habitat unknownfirst seen 25 Sep 2026

(Classy) Rust Testing 1

Offline 94.130.167.253:28014 checked 5d ago

moddedcarbon

Measurements

Players now
0/ ?
7-day average
0
peak 1
Rank
#14,984
top 68%
Last wipe
5d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep29 Sep2 Oct21 Oct24 Oct27 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

13 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 17:13 UTC5d ago – – running 1
Tue 20 Oct, 02:39 UTC7d ago – – – 0
Sat 26 Sep, 17:54 UTC31d ago 1 – 23.4 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does (Classy) Rust Testing 1 rank against other Rust servers?

Over the past week it ranks #14,984 for player hours, which puts (Classy) Rust Testing 1 in the top 68% of all ranked servers.

How busy is (Classy) Rust Testing 1?

At this count (Classy) Rust Testing 1 is offline, with its last sighting 5 days ago. Averaged over seven days, it drew 0 players and reached a peak of 1.

Tags

What do the server tags on (Classy) Rust Testing 1 mean?

What the game's server browser reads from (Classy) Rust Testing 1 is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): You can join up to 0 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): The plugin framework Carbon runs on this server. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include (Classy) Rust Testing 1?

On Rust Population, (Classy) Rust Testing 1 is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Wipe schedule

What does wipe day look like on (Classy) Rust Testing 1?

Averaged over recent wipes, 1 players were counted at the busiest point. 1 hours after the latest wipe the crowd peaked.

What is the wipe schedule on (Classy) Rust Testing 1?

There is no next wipe to predict: (Classy) Rust Testing 1 wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 5 days 5 hours ago.

Map and rules

Which map does (Classy) Rust Testing 1 run?

The map on (Classy) Rust Testing 1 is procedural, made by the game at size 2,048 from seed 1337. Size and seed together fix the map, so you can view it on RustMaps from this page. The name on the map is Custom Map.

What are the rules and settings on (Classy) Rust Testing 1?

No gather rate appears in the name of (Classy) Rust Testing 1. The group limit is 8 players, which is the default. This server runs survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. You will find Carbon running as plugins. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does (Classy) Rust Testing 1 run?

The setup is Rust network protocol 2634 and build 167781 on Linux for (Classy) Rust Testing 1. Your game needs the same protocol to join; Steam takes care of updating it.

Is (Classy) Rust Testing 1 online, and how reliable is it?

We last saw (Classy) Rust Testing 1 5 days ago, and it is offline now. It was up 5% of the time over the last 7 full days, 9 out of 168 hours. The first sighting by Rust Population was on 25 September 2026.

Where is (Classy) Rust Testing 1 located?

No region is published by (Classy) Rust Testing 1. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 94.130.167.253:28014.

How to join

How do I join (Classy) Rust Testing 1?

Open the console with F1 in Rust and enter client.connect 94.130.167.253:28014. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp0
Max players You can join up to 0 slots.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code The region code is left blank.

Mods and access

^z
Modded Plugins or settings change the game; it is listed under Modded.
^y
Carbon The plugin framework Carbon runs on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.