HORSLAND - THE ONE AND ONLY
Online 94.130.56.228:28015 checked 7m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 29% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:08 UTC FW27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does HORSLAND - THE ONE AND ONLY rank against other Rust servers?
The last seven days of player hours place HORSLAND - THE ONE AND ONLY at #6,519, within the top 29% of all ranked servers.
How busy is HORSLAND - THE ONE AND ONLY?
The count reads 0 players on HORSLAND - THE ONE AND ONLY, which has 50 slots. Seven days of counting give an average of 0 players and a peak of 1. The busiest hour in the last 48 was 16:00 UTC, when an average of 1 players were on.
Lists and tags
What do the server tags on HORSLAND - THE ONE AND ONLY mean?
The game's server browser reads the tags HORSLAND - THE ONE AND ONLY publishes: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include HORSLAND - THE ONE AND ONLY?
HORSLAND - THE ONE AND ONLY appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What does wipe day look like on HORSLAND - THE ONE AND ONLY?
Across its recent wipes the busiest crowds averaged 0 players. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on HORSLAND - THE ONE AND ONLY?
Once a month HORSLAND - THE ONE AND ONLY wipes, and that is with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. 27 days 20 hours ago the current world was made.
Map and rules
Which map does HORSLAND - THE ONE AND ONLY run?
A procedural map of size 5,500 from seed 1456829280, generated by the game, is in use on HORSLAND - THE ONE AND ONLY. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on HORSLAND - THE ONE AND ONLY?
Nothing in HORSLAND - THE ONE AND ONLY's name says how gather works. No limit is set beyond the standard 8 players per group. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does HORSLAND - THE ONE AND ONLY run?
Rust network protocol 2635 and build 168909 on Linux is what HORSLAND - THE ONE AND ONLY uses. The protocol must match for you to join, and Steam updates it for you.
Does HORSLAND - THE ONE AND ONLY run smoothly?
It ran at 38 server fps on average over the last 48 hours, and never went below 29. Entities peaked at 182,830, including buildings, deployables and everything else. Up to 5,860 MB of memory was used. Players feel lag when fps is low and the entity count climbs.
Is HORSLAND - THE ONE AND ONLY online, and how reliable is it?
Right now, HORSLAND - THE ONE AND ONLY is online. Judging by the uptime it reports, the last restart was about 6 days 18 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. It was first seen by Rust Population on 13 September 2026.
Where is HORSLAND - THE ONE AND ONLY located?
Nothing published by HORSLAND - THE ONE AND ONLY states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 94.130.56.228:28015 is where it lives.
Getting in
How do I join HORSLAND - THE ONE AND ONLY?
Either enter client.connect 94.130.56.228:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. For more, visit its website: https://hors.land/.