Rust PopulationField survey · Rust servers
Observing 98,350 players 11,893 servers 3,934 with someone on 402 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,800habitat unknownfirst seen 13 Sep 2026

PvE Testserver

Offline 94.130.90.204:28015 checked 18d ago

moddedcarbon

Measurements

Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,800
top 72%
Last wipe
48d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does PvE Testserver rank against other Rust servers?

By player hours over the last seven days, PvE Testserver places at #15,800, within the top 72% of ranked servers.

How busy is PvE Testserver?

At this count PvE Testserver is offline, with its last sighting 18 days 2 hours ago.

Lists and tags

What do the server tags on PvE Testserver mean?

What the game's server browser reads from PvE Testserver is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): A plugin framework, Carbon, is in use. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include PvE Testserver?

These Rust Population lists include PvE Testserver: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more and it will show up.

Wipe notes

What is the wipe schedule on PvE Testserver?

Too few wipes are on record for PvE Testserver to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 48 days 10 hours ago.

Settings

Which map does PvE Testserver run?

PvE Testserver uses a map the game generates, procedural, at size 4,000 with seed 324720365. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on PvE Testserver?

The name tells you nothing about gather rates: PvE Testserver states none. The group limit is 8 players, which is the default. You get survival here, gather, build and raid, as in the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. You will find Carbon running as plugins. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does PvE Testserver run?

On Linux, PvE Testserver runs Rust network protocol 2633 and build 165217. Your game needs the same protocol to join; Steam takes care of updating it.

Is PvE Testserver online, and how reliable is it?

Offline at the moment, PvE Testserver was last seen 18 days 2 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 13 September 2026.

Where is PvE Testserver located?

A region is not published by PvE Testserver. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 94.130.90.204:28015.

How to join

How do I join PvE Testserver?

To connect directly, open Rust's console with F1 and type client.connect 94.130.90.204:28015; or press Launch Rust on this page and Steam opens Rust and joins for you. You can find its website at https://rust.neospin.de.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players You can join up to 50 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol Your game needs the same version, protocol 2633, to join.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code This server has no region code.

Mods and access

^z
Modded This server appears under Modded because plugins or settings alter the game.
^y
Carbon A plugin framework, Carbon, is in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.