Rust PopulationField survey · Rust servers
Observing 95,534 players 11,865 servers 3,881 with someone on 381 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 10,156habitat unknownfirst seen 28 Oct 2026

UGDTM

Offline 94.137.52.177:28015 checked 1d ago

moddedoxide

Measurements

Players now
1/ 500
= 1 player
0% full
7-day average
1
peak 1
Rank
#10,156
top 46%
Last wipe
2d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

AveragePeak
00.250.50.75107:0008:0009:0010:0011:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Oct29 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does UGDTM rank against other Rust servers?

By player hours over the last seven days, UGDTM places at #10,156, within the top 46% of ranked servers.

How busy is UGDTM?

At this count UGDTM is offline, with its last sighting 28 hours ago. Seven days of counting give an average of 1 players and a peak of 1. The busiest hour in the last 48 was 11:00 UTC, when an average of 1 players were on.

Lists and tags

What do the server tags on UGDTM mean?

What the game's server browser reads from UGDTM is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): 500 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include UGDTM?

These Rust Population lists include UGDTM: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Wipe notes

What is the wipe schedule on UGDTM?

Its rhythm cannot be told yet: too few of UGDTM's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 2 days 2 hours ago the current world was made.

Map and rules

What are the rules and settings on UGDTM?

Nothing in UGDTM's name says how gather works. No limit is set beyond the standard 8 players per group. You get survival here, gather, build and raid, as in the standard game. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. You play with Valve's anti-cheat off: VAC.

Server details

Which version of Rust does UGDTM run?

Rust network protocol 2635 and build 168909 on Windows is what UGDTM uses. Steam updates your game automatically, but you need the same protocol to join.

Is UGDTM online, and how reliable is it?

Currently offline, UGDTM was last seen 28 hours ago. It was first seen by Rust Population on 28 October 2026.

Where is UGDTM located?

A region is not published by UGDTM. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 94.137.52.177:28015.

Getting in

How do I join UGDTM?

Either enter client.connect 94.137.52.177:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp500
Max players 500 slots are available.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.