UGDTM
Offline 94.137.56.39:28015 checked 21h ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 48% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does UGDTM rank against other Rust servers?
The last seven days of player hours place UGDTM at #10,587, within the top 48% of all ranked servers.
How busy is UGDTM?
At this count UGDTM is offline, with its last sighting 21 hours ago. We counted an average of 1 players in the past week, with 1 at the busiest. The busiest hour in the last 48 was 11:00 UTC, when an average of 1 players were on.
Lists and tags
What do the server tags on UGDTM mean?
What the game's server browser reads from UGDTM is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): You can join up to 500 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include UGDTM?
On Rust Population, UGDTM is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Wipe notes
What is the wipe schedule on UGDTM?
Its rhythm cannot be told yet: too few of UGDTM's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 44 hours ago.
Settings
What are the rules and settings on UGDTM?
The name tells you nothing about gather rates: UGDTM states none. The group limit is 8 players, which is the default. survival is what it runs, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. VAC, Valve's anti-cheat, is not running.
About the server
Which version of Rust does UGDTM run?
On Windows, UGDTM runs Rust network protocol 2635 and build 168909. Your game needs the same protocol to join; Steam takes care of updating it.
Is UGDTM online, and how reliable is it?
We last saw UGDTM 21 hours ago, and it is offline now. It was first seen by Rust Population on 28 October 2026.
Where is UGDTM located?
No region is published by UGDTM. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 94.137.56.39:28015.
How to join
How do I join UGDTM?
Open the console with F1 in Rust and enter client.connect 94.137.56.39:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.