M_SERVER PVE
Online EU 94.154.200.202:28016 checked 10m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 15% of all ranked servers, top 43% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 12h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 14 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 02:17 UTC15d ago | 7 | – | running | 0 |
| Thu 1 Oct, 17:50 UTC FW28d ago | 8 | halved by day 7 | 13.4 days | 2 |
| Sun 27 Sep, 04:01 UTC33d ago | 6 | held half | 4.6 days | 0 |
| Sat 26 Sep, 18:14 UTC33d ago | 6 | – | 0.4 days | 2 |
| Thu 17 Sep, 02:12 UTC43d ago | 7 | held half | 9.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does M_SERVER PVE rank against other Rust servers?
Seven-day player hours put M_SERVER PVE at #3,341, or #1,262 in Europe, inside the top 15% of all ranked servers.
How busy is M_SERVER PVE?
Of its 100 slots, M_SERVER PVE is using 0 right now. Seven days of counting give an average of 1 players and a peak of 8. In the last 48 hours the peak hour came at 16:00 UTC, averaging 3 players.
Tags
What do the server tags on M_SERVER PVE mean?
These are the tags M_SERVER PVE publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): The server has 100 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^b (Biweekly): A wipe happens once a fortnight; ^e (Minigames): Expect minigames such as arenas, Bedwars and parkour; ^p (PvE): Players do not fight each other; the world supplies the danger; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; EU (Europe): The server browser lists it under Europe. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Who runs M_SERVER PVE?
The m-server.pp.ua hostname M_SERVER PVE publishes appears on no other server we track.
Which Rust Population lists and filters include M_SERVER PVE?
On Rust Population, M_SERVER PVE is filed under these lists: Rust servers in Europe, Modded Rust servers, counted and PvE servers, counted. Look for it under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Minigames ^e, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Wipe notes
What does wipe day look like on M_SERVER PVE?
Across its recent wipes the busiest crowds averaged 7 players. The crowd on the latest wipe peaked 14 hours in. In 67% of recent wipes, half the peak was held until the next wipe. In those that did not hold, the fall below half came by day 7.
What is the wipe schedule on M_SERVER PVE?
Its tag sets the prediction: too few of M_SERVER PVE's wipes are on record to confirm the schedule. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. The world it runs now dates from 15 days 4 hours ago. The tags carry an every-two-weeks wipe schedule.
Settings
Which map does M_SERVER PVE run?
M_SERVER PVE uses a map the game generates, procedural, at size 4,500 with seed 1090470307. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on M_SERVER PVE?
The name tells you nothing about gather rates: M_SERVER PVE states none. The group limit is 8 players, which is the default. You get minigames & battle royale here, battle royale, parkour, Bedwars and arenas. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does M_SERVER PVE run?
Rust network protocol 2635 and build 168909 on Linux is what M_SERVER PVE uses. Your game needs the same protocol to join; Steam takes care of updating it.
Does M_SERVER PVE run smoothly?
It ran at 119 server fps on average over the last 48 hours, and never went below 114. Up to 135,495 entities were present, counting buildings, deployables and everything else. Memory use peaked at 4,664 MB. What players experience as lag comes from low fps and a rising entity count.
Is M_SERVER PVE online, and how reliable is it?
Right now, M_SERVER PVE is online. About 1 hours ago, it restarted, according to its uptime. It was up 89% of the time over the last 7 full days, 149 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.
Where is M_SERVER PVE located?
The EU tag is how M_SERVER PVE places itself in Europe. Rust Population does not look up where the machine stands; it shows where the server says it is. 94.154.200.202:28016 is where it lives.
Getting in
How do I join M_SERVER PVE?
Either enter client.connect 94.154.200.202:28016 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. You can find its website at https://M-SERVER.pp.ua/.