Serious Rust
Online 94.181.153.220:28015 checked 9m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 45% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Serious Rust rank against other Rust servers?
The last seven days of player hours place Serious Rust at #10,012, within the top 45% of all ranked servers.
How busy is Serious Rust?
Of its 100 slots, Serious Rust is using 0 right now. Seven days of counting give an average of 0 players and a peak of 1. Look at the last 48 hours and 17:00 UTC stands out: it averaged 1 players.
Lists and tags
What do the server tags on Serious Rust mean?
These are the tags Serious Rust publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): The server has 100 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Serious Rust?
On Rust Population, Serious Rust is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Wipe notes
What is the wipe schedule on Serious Rust?
The record holds too few of Serious Rust's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 20 hours ago.
Map and rules
Which map does Serious Rust run?
The map on Serious Rust is procedural, made by the game.
What are the rules and settings on Serious Rust?
The name tells you nothing about gather rates: Serious Rust states none. No limit is set beyond the standard 8 players per group. You get survival here, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does Serious Rust run?
On Windows, Serious Rust runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.
Is Serious Rust online, and how reliable is it?
Right now, Serious Rust is online. The first sighting by Rust Population was on 28 October 2026.
Where is Serious Rust located?
A region is not published by Serious Rust. The location a server claims is what Rust Population shows, not the place where the machine stands. 94.181.153.220:28015 is where it lives.
Getting in
How do I join Serious Rust?
Either enter client.connect 94.181.153.220:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.