My Staging Test Server
Offline 94.181.74.127:28015 checked 3d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does My Staging Test Server rank against other Rust servers?
By player hours over the last seven days, My Staging Test Server places at #14,370, within the top 65% of ranked servers.
How busy is My Staging Test Server?
My Staging Test Server is offline at this count; we last saw it 3 days 12 hours ago. We counted an average of 0 players in the past week, with 1 at the busiest.
Tags
What do the server tags on My Staging Test Server mean?
These are the tags My Staging Test Server publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs169075 (Build): The game build is 169075; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): The plugin framework Carbon runs on this server. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include My Staging Test Server?
These Rust Population lists include My Staging Test Server: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Wipe schedule
What is the wipe schedule on My Staging Test Server?
The record holds too few of My Staging Test Server's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 12 days 16 hours ago, that is how long the current world has stood.
Map and rules
Which map does My Staging Test Server run?
My Staging Test Server uses a map the game generates: procedural.
What are the rules and settings on My Staging Test Server?
The name tells you nothing about gather rates: My Staging Test Server states none. No limit is set beyond the standard 8 players per group. This server runs survival, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. Carbon plugins are in use here. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does My Staging Test Server run?
The setup is Rust network protocol 2635 and build 169075 on Windows for My Staging Test Server. Your game needs the same protocol to join; Steam takes care of updating it.
Is My Staging Test Server online, and how reliable is it?
We last saw My Staging Test Server 3 days 12 hours ago, and it is offline now. Over the last 3 full days, 0 of 72 hours were online, or 0%. The first sighting by Rust Population was on 24 October 2026.
Where is My Staging Test Server located?
Nothing published by My Staging Test Server states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 94.181.74.127:28015.
How to join
How do I join My Staging Test Server?
To connect directly, open Rust's console with F1 and type client.connect 94.181.74.127:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.