Test server
Offline 94.208.131.9:28015 checked 2d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 47% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:20 UTC FW27d ago | 1 | – | running | 0 |
| Sun 27 Sep, 09:53 UTC31d ago | 1 | halved by day 2 | 4.4 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Test server rank against other Rust servers?
Over the past week it ranks #10,370 for player hours, which puts Test server in the top 47% of all ranked servers.
How busy is Test server?
Test server is offline at this count; we last saw it 2 days 9 hours ago. We counted an average of 0 players in the past week, with 2 at the busiest.
Lists and tags
What do the server tags on Test server mean?
What the game's server browser reads from Test server is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): 2 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Test server?
Test server appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on Test server?
Averaged over recent wipes, 1 players were counted at the busiest point. 0 hours after the latest wipe the crowd peaked. In 0% of recent wipes, half the peak was held until the next wipe. In those that did not hold, the fall below half came by day 2.
What is the wipe schedule on Test server?
Too few wipes are on record for Test server to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 27 days 11 hours ago.
Map and rules
What are the rules and settings on Test server?
The name tells you nothing about gather rates: Test server states none. Eight players per group is the default, and it applies here. You get survival here, raid, build and gather: the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does Test server run?
Rust network protocol 2635 and build 168909 on Windows is what Test server uses. The protocol must match for you to join, and Steam updates it for you.
Is Test server online, and how reliable is it?
Currently offline, Test server was last seen 2 days 9 hours ago. It was up 5% of the time over the last 7 full days, 8 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.
Where is Test server located?
No region is published by Test server. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 94.208.131.9:28015 is where it lives.
Getting in
How do I join Test server?
To connect directly, open Rust's console with F1 and type client.connect 94.208.131.9:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.