[EU] The Shire - PvE - TEST
Offline EU · eu1 94.224.94.125:28015 checked 29d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers, top 83% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 00:51 UTC29d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does [EU] The Shire - PvE - TEST rank against other Rust servers?
Seven-day player hours put [EU] The Shire - PvE - TEST at #15,311, or #2,448 in Europe, inside the top 64% of all ranked servers.
How busy is [EU] The Shire - PvE - TEST?
At this count [EU] The Shire - PvE - TEST is offline, with its last sighting 29 days 5 hours ago.
Tags
What do the server tags on [EU] The Shire - PvE - TEST mean?
What the game's server browser reads from [EU] The Shire - PvE - TEST is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp60 (Max players): You can join up to 60 slots; ts16 (Group limit): Teams can have no more than 16 players; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs165217 (Build): Game build: 165217; ptrak (Networking): The standard network layer, RakNet, is in use; $reu1 (Region code): Region code: eu1; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^p (PvE): Players do not fight each other; the world supplies the danger; EU (Europe): In the server browser it appears under Europe. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include [EU] The Shire - PvE - TEST?
These Rust Population lists include [EU] The Shire - PvE - TEST: Rust servers in Europe, Community servers, field-listed, PvE servers, counted and Vanilla Rust servers, counted. These are the filters it appears under when you browse the list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v and PvE ^p; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe notes
What does wipe day look like on [EU] The Shire - PvE - TEST?
Averaged over recent wipes, 1 players were counted at the busiest point. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on [EU] The Shire - PvE - TEST?
Once a month [EU] The Shire - PvE - TEST wipes, and that is with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. The world it runs now dates from 29 days 5 hours ago. In its tags a monthly wipe schedule is published.
Map and rules
Which map does [EU] The Shire - PvE - TEST run?
The map on [EU] The Shire - PvE - TEST is procedural, made by the game.
What are the rules and settings on [EU] The Shire - PvE - TEST?
Nothing in [EU] The Shire - PvE - TEST's name says how gather works. A group may hold 16 players at most. pve is what it runs, no player combat. A community server, it appears in the Community section of the browser. The server describes itself as vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does [EU] The Shire - PvE - TEST run?
On Windows, [EU] The Shire - PvE - TEST runs Rust network protocol 2633 and build 165217. Steam updates your game automatically, but you need the same protocol to join.
Is [EU] The Shire - PvE - TEST online, and how reliable is it?
Currently offline, [EU] The Shire - PvE - TEST was last seen 29 days 5 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 30 September 2026, Rust Population saw it for the first time.
Where is [EU] The Shire - PvE - TEST located?
[EU] The Shire - PvE - TEST lists Europe and the EU tag for it, with eu1 as its region code. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 94.224.94.125:28015.
Getting in
How do I join [EU] The Shire - PvE - TEST?
Either enter client.connect 94.224.94.125:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.