Rust PopulationField survey · Rust servers
Observing 52,794 players 11,689 servers 3,085 with someone on 112 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,284habitat unknownfirst seen 26 Oct 2026

Combat isolated acceptance

Offline 94.228.213.206:28115 checked 3d ago

moddedoxide

Measurements

Players now
0/ 1
0% full
7-day average
0
peak –
Rank
#15,284
top 69%
Last wipe
7d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Combat isolated acceptance rank against other Rust servers?

The last seven days of player hours place Combat isolated acceptance at #15,284, within the top 69% of all ranked servers.

How busy is Combat isolated acceptance?

Combat isolated acceptance is offline at this count; we last saw it 3 days 8 hours ago. Counted over seven days: an average of 0 players.

Lists and tags

What do the server tags on Combat isolated acceptance mean?

The game's server browser reads the tags Combat isolated acceptance publishes: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): 1 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2632 (Protocol): The protocol is 2632; a different version will not connect; cs161125 (Build): Game build: 161125; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include Combat isolated acceptance?

On Rust Population, Combat isolated acceptance is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks and it will show up.

Wipe notes

What is the wipe schedule on Combat isolated acceptance?

The record holds too few of Combat isolated acceptance's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 7 days 10 hours ago the current world was made.

Settings

Which map does Combat isolated acceptance run?

Combat isolated acceptance uses a map the game generates: procedural.

What are the rules and settings on Combat isolated acceptance?

No gather rate appears in the name of Combat isolated acceptance. The group limit is 8 players, which is the default. This server runs survival, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does Combat isolated acceptance run?

Rust network protocol 2632 and build 161125 on Windows is what Combat isolated acceptance uses. The protocol must match for you to join, and Steam updates it for you.

Is Combat isolated acceptance online, and how reliable is it?

We last saw Combat isolated acceptance 3 days 8 hours ago, and it is offline now. Over the last 3 full days, 0 of 72 hours were online, or 0%. On 26 October 2026, Rust Population saw it for the first time.

Where is Combat isolated acceptance located?

No region is published by Combat isolated acceptance. The location a server claims is what Rust Population shows, not the place where the machine stands. 94.228.213.206:28115 is where it lives.

How to join

How do I join Combat isolated acceptance?

Either enter client.connect 94.228.213.206:28115 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp1,ptrak,$r?,v2632,gmrust,cs161125,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp1
Max players 1 slots are available.
ts8
Group limit This is the game default: at most 8 per team.
v2632
Protocol The protocol is 2632; a different version will not connect.
cs161125
Build Game build: 161125.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.