Rust PopulationField survey · Rust servers
Observing 103,852 players 11,890 servers 4,020 with someone on 420 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 14,881habitat unknownfirst seen 4 Oct 2026

test

Offline 94.247.57.131:28015 checked 25d ago

moddedoxide

Measurements

Players now
0/ 15
0% full
7-day average
0
peak –
Rank
#14,881
top 66%
Last wipe
25d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does test rank against other Rust servers?

By player hours over the last seven days, test places at #14,881, within the top 66% of ranked servers.

How busy is test?

At this count test is offline, with its last sighting 25 days 6 hours ago.

Lists and tags

What do the server tags on test mean?

These are the tags test publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp15 (Max players): The server has 15 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): This server runs game build 166652; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include test?

These Rust Population lists include test: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe notes

What is the wipe schedule on test?

The record holds too few of test's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 25 days 7 hours ago the current world was made.

Settings

Which map does test run?

A procedural map, generated by the game, is in use on test.

What are the rules and settings on test?

No gather rate appears in the name of test. The group limit is 8 players, which is the default. This server runs survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does test run?

The setup is Rust network protocol 2634 and build 166652 on Windows for test. Your game needs the same protocol to join; Steam takes care of updating it.

Is test online, and how reliable is it?

Currently offline, test was last seen 25 days 6 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 4 October 2026.

Where is test located?

Nothing published by test states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 94.247.57.131:28015.

How to join

How do I join test?

To connect directly, open Rust's console with F1 and type client.connect 94.247.57.131:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp15
Max players The server has 15 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build This server runs game build 166652.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.