Rust PopulationField survey · Rust servers
Observing 91,106 players 11,828 servers 3,754 with someone on 433 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 14,898eu2first seen 26 Oct 2026

Rust Devblog 299 [No-Steam / Oxide]

Offline 94.249.148.16:28015 checked 2d ago

moddedoxide

Measurements

Players now
0/ 50
0% full
7-day average
0
peak 1
Rank
#14,898
top 67%
Last wipe
3d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Rust Devblog 299 [No-Steam / Oxide] rank against other Rust servers?

The last seven days of player hours place Rust Devblog 299 [No-Steam / Oxide] at #14,898, within the top 67% of all ranked servers.

How busy is Rust Devblog 299 [No-Steam / Oxide]?

Rust Devblog 299 [No-Steam / Oxide] is offline at this count; we last saw it 2 days 21 hours ago. Seven days of counting give an average of 0 players and a peak of 1.

Lists and tags

What do the server tags on Rust Devblog 299 [No-Steam / Oxide] mean?

These are the tags Rust Devblog 299 [No-Steam / Oxide] publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team is the default limit; v2594 (Protocol): The protocol is 2594; a different version will not connect; cs128111 (Build): The game build is 128111; ptrak (Networking): The standard network layer, RakNet, is in use; $reu2 (Region code): You will find eu2 as the region code; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include Rust Devblog 299 [No-Steam / Oxide]?

Rust Devblog 299 [No-Steam / Oxide] appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Wipe notes

What is the wipe schedule on Rust Devblog 299 [No-Steam / Oxide]?

Its rhythm cannot be told yet: too few of Rust Devblog 299 [No-Steam / Oxide]'s wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 3 days 10 hours ago the current world was made.

Settings

Which map does Rust Devblog 299 [No-Steam / Oxide] run?

Rust Devblog 299 [No-Steam / Oxide] uses a map the game generates: procedural.

What are the rules and settings on Rust Devblog 299 [No-Steam / Oxide]?

Nothing in Rust Devblog 299 [No-Steam / Oxide]'s name says how gather works. Eight players per group is the default, and it applies here. This server runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. The anti-cheat VAC from Valve is disabled.

About the server

Which version of Rust does Rust Devblog 299 [No-Steam / Oxide] run?

Rust network protocol 2594 and build 128111 on Windows is what Rust Devblog 299 [No-Steam / Oxide] uses. Your game needs the same protocol to join; Steam takes care of updating it.

Is Rust Devblog 299 [No-Steam / Oxide] online, and how reliable is it?

Offline at the moment, Rust Devblog 299 [No-Steam / Oxide] was last seen 2 days 21 hours ago. It was up 2% of the time over the last 2 full days, 1 out of 48 hours. On 26 October 2026, Rust Population saw it for the first time.

Where is Rust Devblog 299 [No-Steam / Oxide] located?

No region is published by Rust Devblog 299 [No-Steam / Oxide], though its region code is eu2. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 94.249.148.16:28015.

Getting in

How do I join Rust Devblog 299 [No-Steam / Oxide]?

Open the console with F1 in Rust and enter client.connect 94.249.148.16:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$reu2,v2594,gmrust,cs128111,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players 50 slots are available.
ts8
Group limit 8 per team is the default limit.
v2594
Protocol The protocol is 2594; a different version will not connect.
cs128111
Build The game build is 128111.
ptrak
Networking The standard network layer, RakNet, is in use.
$reu2
Region code You will find eu2 as the region code.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.