myserver
Offline 94.25.179.80:28015 checked 3d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 56% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does myserver rank against other Rust servers?
The last seven days of player hours place myserver at #12,572, within the top 56% of all ranked servers.
How busy is myserver?
We have no live count for myserver right now. It was last seen 3 days 13 hours ago. Seven days of counting give an average of 0 players and a peak of 1.
Lists and tags
What do the server tags on myserver mean?
These are the tags myserver publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): The server has 2 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include myserver?
On Rust Population, myserver is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on myserver?
Its rhythm cannot be told yet: too few of myserver's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 25 days 18 hours ago, that is how long the current world has stood.
Map and rules
Which map does myserver run?
myserver uses a map the game generates: procedural.
What are the rules and settings on myserver?
The name tells you nothing about gather rates: myserver states none. The group limit is 8 players, which is the default. You get survival here, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does myserver run?
On Windows, myserver runs Rust network protocol 2635 and build 168909. Your game needs the same protocol to join; Steam takes care of updating it.
Is myserver online, and how reliable is it?
We last saw myserver 3 days 13 hours ago, and it is offline now. Over the last 2 full days, 0 of 48 hours were online, or 0%. The first sighting by Rust Population was on 26 October 2026.
Where is myserver located?
A region is not published by myserver. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 94.25.179.80:28015.
Getting in
How do I join myserver?
Open the console with F1 in Rust and enter client.connect 94.25.179.80:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.