TEST
Offline 94.25.238.77:28015 checked 16d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does TEST rank against other Rust servers?
Over the past week it ranks #15,509 for player hours, which puts TEST in the top 71% of all ranked servers.
How busy is TEST?
TEST is offline at this count; we last saw it 16 days 3 hours ago.
Tags
What do the server tags on TEST mean?
These are the tags TEST publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): This server runs game build 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include TEST?
On Rust Population, TEST is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on TEST?
Its rhythm cannot be told yet: too few of TEST's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 21 days 6 hours ago the current world was made.
Settings
Which map does TEST run?
The map on TEST is procedural, made by the game.
What are the rules and settings on TEST?
No gather rate appears in the name of TEST. The group limit is 8 players, which is the default. survival is what it runs, the usual game, where you gather, build and raid. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does TEST run?
On Windows, TEST runs Rust network protocol 2634 and build 166652. Your game needs the same protocol to join; Steam takes care of updating it.
Is TEST online, and how reliable is it?
Offline at the moment, TEST was last seen 16 days 3 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 9 October 2026, Rust Population saw it for the first time.
Where is TEST located?
No region is published by TEST. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 94.25.238.77:28015.
How to join
How do I join TEST?
To connect directly, open Rust's console with F1 and type client.connect 94.25.238.77:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.