Rust PopulationField survey · Rust servers
Observing 77,907 players 11,841 servers 3,836 with someone on 161 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,505habitat unknownfirst seen 21 Sep 2026

Sellbase localtest

Offline 94.31.95.84:28015 checked 35d ago

moddedoxide

Measurements

Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,505
top 67%
Last wipe
49d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep23 Sep24 Sep26 Sep27 Sep29 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Sellbase localtest rank against other Rust servers?

The last seven days of player hours place Sellbase localtest at #15,505, within the top 67% of all ranked servers.

How busy is Sellbase localtest?

At this count Sellbase localtest is offline, with its last sighting 35 days 18 hours ago.

Tags

What do the server tags on Sellbase localtest mean?

The game's server browser reads the tags Sellbase localtest publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs163207 (Build): This server runs game build 163207; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include Sellbase localtest?

On Rust Population, Sellbase localtest is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe schedule

What is the wipe schedule on Sellbase localtest?

Its rhythm cannot be told yet: too few of Sellbase localtest's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 49 days 21 hours ago, that is how long the current world has stood.

Map and rules

Which map does Sellbase localtest run?

A procedural map, generated by the game, is in use on Sellbase localtest.

What are the rules and settings on Sellbase localtest?

Nothing in Sellbase localtest's name says how gather works. The group limit is 8 players, which is the default. You get survival here, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does Sellbase localtest run?

Rust network protocol 2633 and build 163207 on Linux is what Sellbase localtest uses. Your game needs the same protocol to join; Steam takes care of updating it.

Is Sellbase localtest online, and how reliable is it?

Offline at the moment, Sellbase localtest was last seen 35 days 18 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 21 September 2026.

Where is Sellbase localtest located?

No region is published by Sellbase localtest. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 94.31.95.84:28015.

How to join

How do I join Sellbase localtest?

Either enter client.connect 94.31.95.84:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163207,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots are available.
ts8
Group limit This is the game default: at most 8 per team.
v2633
Protocol The protocol is 2633; a different version will not connect.
cs163207
Build This server runs game build 163207.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.