myserver
Offline 94.51.112.205:28015 checked 2d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does myserver rank against other Rust servers?
The last seven days of player hours place myserver at #14,330, within the top 64% of all ranked servers.
How busy is myserver?
We have no live count for myserver right now. It was last seen 2 days 8 hours ago. Averaged over seven days, it drew 0 players and reached a peak of 1.
Tags
What do the server tags on myserver mean?
The game's server browser reads the tags myserver publishes: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): 2 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include myserver?
On Rust Population, myserver is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Wipe notes
What is the wipe schedule on myserver?
Too few wipes are on record for myserver to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 4 days 20 hours ago, that is how long the current world has stood.
Settings
Which map does myserver run?
myserver uses a map the game generates: procedural.
What are the rules and settings on myserver?
Nothing in myserver's name says how gather works. The group limit is 8 players, which is the default. survival is what it runs, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does myserver run?
On Windows, myserver runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.
Is myserver online, and how reliable is it?
Offline at the moment, myserver was last seen 2 days 8 hours ago. Over the last 2 full days, 0 of 48 hours were online, or 0%. On 26 October 2026, Rust Population saw it for the first time.
Where is myserver located?
No region is published by myserver. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 94.51.112.205:28015.
How to join
How do I join myserver?
Either enter client.connect 94.51.112.205:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.