MySoloServer
Offline 94.51.156.15:28015 checked 2d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 49% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 11:18 UTC2d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does MySoloServer rank against other Rust servers?
Over the past week it ranks #10,996 for player hours, which puts MySoloServer in the top 49% of all ranked servers.
How busy is MySoloServer?
We have no live count for MySoloServer right now. It was last seen 2 days 2 hours ago. Averaged over seven days, it drew 1 players and reached a peak of 1.
Lists and tags
What do the server tags on MySoloServer mean?
What the game's server browser reads from MySoloServer is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): The server has 1 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include MySoloServer?
On Rust Population, MySoloServer is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days and it will show up.
Wipe notes
What does wipe day look like on MySoloServer?
Averaged over recent wipes, 1 players were counted at the busiest point. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on MySoloServer?
Its rhythm cannot be told yet: too few of MySoloServer's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 2 days 2 hours ago, that is how long the current world has stood.
Map and rules
Which map does MySoloServer run?
The map on MySoloServer is procedural, made by the game.
What are the rules and settings on MySoloServer?
Nothing in MySoloServer's name says how gather works. No limit is set beyond the standard 8 players per group. You get survival here, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does MySoloServer run?
On Windows, MySoloServer runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.
Is MySoloServer online, and how reliable is it?
We last saw MySoloServer 2 days 2 hours ago, and it is offline now. The last 1 full day gave 0% uptime, with 0 of 24 hours recorded as up. It was first seen by Rust Population on 27 October 2026.
Where is MySoloServer located?
No region is published by MySoloServer. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 94.51.156.15:28015.
Getting in
How do I join MySoloServer?
To connect directly, open Rust's console with F1 and type client.connect 94.51.156.15:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.