voltx
Online 94.59.60.29:28015 checked 10m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 20% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 3 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 17:53 UTC9d ago | 4 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does voltx rank against other Rust servers?
Over the past week it ranks #4,403 for player hours, which puts voltx in the top 20% of all ranked servers.
How busy is voltx?
voltx holds 0 players at the moment, out of 6 slots. We counted an average of 0 players in the past week, with 5 at the busiest.
Tags
What do the server tags on voltx mean?
The game's server browser reads the tags voltx publishes: gmrust (Game mode): The game mode is standard Rust survival; mp6 (Max players): The server has 6 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include voltx?
On Rust Population, voltx is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks and it will show up.
Wipe schedule
What does wipe day look like on voltx?
The busiest point of its recent wipes averaged 4 players. Peak came 3 hours into the latest wipe.
What is the wipe schedule on voltx?
Its rhythm cannot be told yet: too few of voltx's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 9 days 9 hours ago the current world was made.
Settings
Which map does voltx run?
A procedural map of size 3,500 from seed 10112026, generated by the game, is in use on voltx. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on voltx?
No gather rate appears in the name of voltx. Eight players per group is the default, and it applies here. You get survival here, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. Carbon plugins are in use here. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does voltx run?
The setup is Rust network protocol 2635 and build 168909 on Linux for voltx. Your game needs the same protocol to join; Steam takes care of updating it.
Does voltx run smoothly?
It ran at 95 server fps on average over the last 48 hours, and never went below 16. The entity count reached 68,244: buildings, deployables and all other objects. The highest memory usage was 2,642 MB. Players feel lag when fps is low and the entity count climbs.
Is voltx online, and how reliable is it?
voltx is up and running at the moment. Judging by the uptime it reports, the last restart was about 1 hours ago. It was up 99% of the time over the last 7 full days, 166 out of 168 hours. It was first seen by Rust Population on 14 October 2026.
Where is voltx located?
A region is not published by voltx. Rust Population does not look up where the machine stands; it shows where the server says it is. 94.59.60.29:28015 is where it lives.
How to join
How do I join voltx?
Open the console with F1 in Rust and enter client.connect 94.59.60.29:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.