my server
Offline 94.7.44.71:28015 checked 10d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 17:58 UTC17d ago | 1 | – | running | 0 |
| Fri 9 Oct, 21:36 UTC18d ago | 1 | – | 0.8 days | 0 |
| Tue 6 Oct, 23:48 UTC20d ago | 1 | – | 2.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does my server rank against other Rust servers?
By player hours over the last seven days, my server places at #14,155, within the top 65% of ranked servers.
How busy is my server?
my server is offline at this count; we last saw it 10 days 8 hours ago.
Lists and tags
What do the server tags on my server mean?
These are the tags my server publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): You can join up to 1 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167398 (Build): This server runs game build 167398; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include my server?
On Rust Population, my server is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe notes
What does wipe day look like on my server?
Averaged over recent wipes, 1 players were counted at the busiest point. The crowd on the latest wipe peaked 2 hours in.
What is the wipe schedule on my server?
Irregular times are when my server wipes, which leaves no next wipe to predict. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 17 days 1 hours ago, that is how long the current world has stood.
Map and rules
Which map does my server run?
my server uses a map the game generates: procedural.
What are the rules and settings on my server?
No gather rate appears in the name of my server. Eight players per group is the default, and it applies here. survival is what it runs, the usual game, where you gather, build and raid. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does my server run?
On Windows, my server runs Rust network protocol 2634 and build 167398. The protocol must match for you to join, and Steam updates it for you.
Is my server online, and how reliable is it?
Currently offline, my server was last seen 10 days 8 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 6 October 2026, Rust Population saw it for the first time.
Where is my server located?
A region is not published by my server. Rust Population does not look up where the machine stands; it shows where the server says it is. 94.7.44.71:28015 is where it lives.
Getting in
How do I join my server?
Open the console with F1 in Rust and enter client.connect 94.7.44.71:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.