Rust PopulationField survey · Rust servers
Observing 102,135 players 11,892 servers 3,937 with someone on 401 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 16,009habitat unknownfirst seen 24 Sep 2026

ANCHOR TEST - local stand

Offline 95.105.76.2:28115 checked 25d ago

moddedoxide

Measurements

Players now
0/ 4
0% full
7-day average
0
peak –
Rank
#16,009
top 71%
Last wipe
25d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep27 Sep30 Sep5 Oct8 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

9.8 days
usual gap
between real wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Sun 4 OctThu 24 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 12:28 UTC25d ago 0 – running 0
Thu 24 Sep, 17:31 UTC34d ago 0 – 9.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does ANCHOR TEST - local stand rank against other Rust servers?

The last seven days of player hours place ANCHOR TEST - local stand at #16,009, within the top 71% of all ranked servers.

How busy is ANCHOR TEST - local stand?

At this count ANCHOR TEST - local stand is offline, with its last sighting 25 days 4 hours ago.

Tags

What do the server tags on ANCHOR TEST - local stand mean?

The game's server browser reads the tags ANCHOR TEST - local stand publishes: gmrust (Game mode): Survival in the standard Rust style; mp4 (Max players): You can join up to 4 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include ANCHOR TEST - local stand?

These Rust Population lists include ANCHOR TEST - local stand: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe schedule

What does wipe day look like on ANCHOR TEST - local stand?

Across its recent wipes the busiest crowds averaged 0 players. 1 hours after the latest wipe the crowd peaked.

What is the wipe schedule on ANCHOR TEST - local stand?

Its rhythm cannot be told yet: too few of ANCHOR TEST - local stand's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 25 days 5 hours ago.

Map and rules

Which map does ANCHOR TEST - local stand run?

A procedural map, generated by the game, is in use on ANCHOR TEST - local stand.

What are the rules and settings on ANCHOR TEST - local stand?

The name tells you nothing about gather rates: ANCHOR TEST - local stand states none. The group limit is 8 players, which is the default. This server runs survival, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does ANCHOR TEST - local stand run?

Rust network protocol 2634 and build 166652 on Windows is what ANCHOR TEST - local stand uses. Steam updates your game automatically, but you need the same protocol to join.

Is ANCHOR TEST - local stand online, and how reliable is it?

Offline at the moment, ANCHOR TEST - local stand was last seen 25 days 4 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 24 September 2026.

Where is ANCHOR TEST - local stand located?

A region is not published by ANCHOR TEST - local stand. Rust Population does not look up where the machine stands; it shows where the server says it is. 95.105.76.2:28115 is where it lives.

How to join

How do I join ANCHOR TEST - local stand?

Open the console with F1 in Rust and enter client.connect 95.105.76.2:28115. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp4
Max players You can join up to 4 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol The protocol is 2634; a different version will not connect.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.