nameserver
Offline 95.106.73.23:28015 checked 28d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does nameserver rank against other Rust servers?
The last seven days of player hours place nameserver at #14,314, within the top 60% of all ranked servers.
How busy is nameserver?
At this count nameserver is offline, with its last sighting 28 days 2 hours ago.
Tags
What do the server tags on nameserver mean?
These are the tags nameserver publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp15 (Max players): You can join up to 15 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include nameserver?
nameserver appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on nameserver?
The record holds too few of nameserver's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 28 days 6 hours ago, that is how long the current world has stood.
Settings
Which map does nameserver run?
A procedural map, generated by the game, is in use on nameserver.
What are the rules and settings on nameserver?
The name tells you nothing about gather rates: nameserver states none. The group limit is 8 players, which is the default. You get survival here, gather, build and raid, as in the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does nameserver run?
Rust network protocol 2633 and build 165217 on Windows is what nameserver uses. Steam updates your game automatically, but you need the same protocol to join.
Is nameserver online, and how reliable is it?
We last saw nameserver 28 days 2 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 30 September 2026, Rust Population saw it for the first time.
Where is nameserver located?
Nothing published by nameserver states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 95.106.73.23:28015.
How to join
How do I join nameserver?
Either enter client.connect 95.106.73.23:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.