Skins
Offline 95.139.44.176:28015 checked 37d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Skins rank against other Rust servers?
Over the past week it ranks #13,223 for player hours, which puts Skins in the top 58% of all ranked servers.
How busy is Skins?
Skins is offline at this count; we last saw it 37 days 2 hours ago.
Tags
What do the server tags on Skins mean?
These are the tags Skins publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): You can join up to 500 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must match protocol 2633; cs163207 (Build): The game build is 163207; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Skins?
On Rust Population, Skins is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on Skins?
Its rhythm cannot be told yet: too few of Skins's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 50 days 12 hours ago.
Map and rules
Which map does Skins run?
Skins uses a map the game generates: procedural.
What are the rules and settings on Skins?
The name tells you nothing about gather rates: Skins states none. Eight players per group is the default, and it applies here. This server runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Skins run?
Rust network protocol 2633 and build 163207 on Windows is what Skins uses. The protocol must match for you to join, and Steam updates it for you.
Is Skins online, and how reliable is it?
Currently offline, Skins was last seen 37 days 2 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 21 September 2026, Rust Population saw it for the first time.
Where is Skins located?
A region is not published by Skins. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 95.139.44.176:28015 is where it lives.
Getting in
How do I join Skins?
Open the console with F1 in Rust and enter client.connect 95.139.44.176:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.